I will not be having a Star Wars day today on May the Fourth and it’s thanks to Digital Restrictions Management (DRM). For people who wonder why I often blog about DRM – this is why we need to fight it. I bought LEGO Star Wars five or more years ago. It was OK, but […]
Spelunky! (5 hours): Proving the worth of Let’s Play videos to anyone on the publishing side who still doesn’t believe, when Dan first told me about Spelunky! it didn’t sound like something I’d enjoy. When I got around to watching Dan’s Let’s Play videos, I decided it was indeed something I’d enjoy. Five hours later….I’m […]
You can contribute to my campaign at: http://www.extra-life.org/participant/EricMesa2016 I’ve already played way over 24 hours in 2016!
XCOM: Enemy Within (17 hours): By the time I was done with February I was nearly done with XCOM: Enemy Within. It was a fun revisit of XCOM: Enemy Unknown, but I think I’m done for a while. That’s a good thing since I hear that XCOM 2 has some beefy PC and graphics card […]
A quick thank you to the developers of OBS for adding the latest features in OBS Multiplatform 0.13.1. It was already a great platform, but with Studio Mode and video sources starting anew when going to a scene, it is near perfect for my use. All this by volunteers and for all three major OS […]
Scarlett wanted to play with sidewalk chalk. Here’s what I drew:
Because I’ve staggered the publishing of new videos on Youtube, not all of them may be visible on the embeds in this blog post on the day it goes live. For example, I think I created 14 videos for Torchlight in January, but at the moment only 11 are live. Torchlight (23 hours): I decide […]
One of the great things about Steam and the internet is the cloud save. It means that you can go from computer to computer and, as long as it’s connected to the Internet, you can pick up your game where you left off. In my case, I have a Windows computer and a Linux computer […]
I guess I shouldn’t be surprised that all the digital stores would move in this direction, but I was surprised to see that GOG has come out with their version of Greenlight: Games in Development. At least I can get Greenlight-quality games with DRM-free and if it completely sucks, I can get a refund.
I used to have a Team Fortress 2 server on CentOS 6 with Virtual Box. Now that I’m using KVM/QEMU/Libvirt, I wanted to set up a new one. Also, Valve somewhat changed how they worked a few years ago and I wanted a clean slate. I started with a VM with 40GB. It’s not supposed […]
2015 turned out to be an incredible year for videos games for me. That’s a good thing because I was playing for the Extra Life charity to raise money for Johns Hopkins. I’d heard about it when the Giant Bomb guys spoke about it, but this year I had a reason – Johns Hopkins had […]
XCOM: Enemy Unknown (15 hours): I wanted to finish XCOM: Enemy Unknown before 2015 was over and I succeeded. Despite being screwed over by scripting errors in the big “dungeons”, I had a lot of fun with the game. The ending was slightly anti-climactic, but then again, this game only had the barest of storylines. […]
XCOM: Enemy Unknown (11 hours): There are many times that The Giant Bombcast or other video game podcasts have led me to discover games I wouldn’t have otherwise considered: Peggle, Saint’s Row the Third, Assassin’s Creed, and The Witcher. But there was one time they did me wrong: XCOM: Enemy Unknown. They made it sound […]
A video in which I describe my experience participating in Extra Life 2015:
Team Fortress 2 (33 hours): I’m a seasonal Team Fortress 2 player. Although I play it here and there at any time of year, I tend to really play a lot during October for the special Halloween missions. This year Valve was busy working on a new mode that was released earlier this week so […]