Tag: Advent of Code

  • Programming Update: Aug

    August was a programming-filled month for me. It focused entirely on Python and I mostly continued working on established projects. Let’s jump in! Amortization I wanted to re-calculate the amortization table for my home loan for the first time in about a year. As a refresher, I created this program (vs using Excel or an […]

  • Programming Update May-July 2022

    I started working my way back towards spending more time programming as the summer started (in between getting re-addicted to CDProjektRed’s Gwent).  I started off by working on my btrfs snapshot program, Snap in Time. I finally added in the ability for the remote culling to take place. (My backup directories had started getting a […]

  • Programming Update: March/April

    In March I went back to Advent of Code 2016. In an effort not to get stuck, I decided to go as far as I can in Python before going back around and working on the other languages. So I did days 6 and 7 in Python. Overall, relatively easy Regex problems. And that’s it. […]

  • Programming Update: January/February 2022

    I started off the year not expecting to do much programming. Compared to some months in 2021, I barely programmed, but I did end up programming much more than I expected. Let’s take a look at what I worked on in the first sixth of the year. Python Programs End of Year Video Games Helper […]

  • My Programming Projects and Progress in 2021

    As I did last year, I’d like to take a look at how well my predictions matched up to what ended up happening: Working on my Extra Life Donation Tracker: Yes! I made a bunch of releases last year to fix various bugs for my users. I also finally broke out the Donor Drive Code […]

  • Programming Update: November/December 2021

    In these last two months of the year I only worked on Advent of Code.  November In November I worked through part of the 2016 problem set. I didn’t get too far because of how many languages I was doing at this point. Eventually I decided to allow myself to get a bit further in […]

  • Programming Update: September / October 2021

    Across both September and October I got a decent amount of programming done. I just about finished the Learn You Haskell for Great Good book (got up to just before Monads) and started Head First Go. Once I had enough Go language to get started on AoC, I knew I’d be ready for the 2016 […]

  • Completing Advent of Code 2015 with 3 Programming languages

    Throughout the spring and summer of 2021 a few of the times that I mentioned on the Advent of Code subreddit that I was doing the 2015 problem set in all 3 languages, some folks said they’d be interested in a writeup on the experience. Now that I’ve finally finished 2015 (my first set of […]

  • Programming Update for June 2021

    June was mostly Python, although I did do chapter 1 of Scratch 3 Games for Kids with Sam. He really, really enjoyed it and I anticipate doing the challenge problems and maybe chapter 2 in July or August. Books I read the intro and first couple chapters of both Flask Web Development, 2nd Edition and […]

  • Programming Update for April 2021

    I had a lot less variety in my programming month, but still had a lot of fun doing it. In fact, Programming consumed most of my leisure thoughts. More about why I was doing it below, but I’ve been reading Programming Perl as well as skimming through Introducing Go and Learn You A Haskell for […]

  • My Programming Projects and Progress in 2020

    Back in 2019, when I did my programming retrospective I made a few predictions. How did those go? Work on my Extra Life Donation Tracker? Yup! See below! Write more C++ thanks to Arduino? Not so much.  C# thanks to Unity? Yes, but not in the way I thought. I only did minor work on […]

  • Programming Update

    C# Back when I was doing GameDev.Tv‘s Unity 2D class, I really wanted to know how to do multiplayer games (I also wanted some better support on using Xbox/PS3 remotes in games). Well, this year they released their Multiplayer class. So, naturally, I bought it up. I started working on it, resulting in two Github […]