Programming Update: November/December 2021

In these last two months of the year I only worked on Advent of Code.  November In November I worked through part of the 2016 problem set. I didn’t get too far because of how many languages I was doing at this point. Eventually I decided to allow myself to get a bit further in …

Programming Update: September / October 2021

Across both September and October I got a decent amount of programming done. I just about finished the Learn You Haskell for Great Good book (got up to just before Monads) and started Head First Go. Once I had enough Go language to get started on AoC, I knew I’d be ready for the 2016 …

Completing Advent of Code 2015 with 3 Programming languages

Throughout the spring and summer of 2021 a few of the times that I mentioned on the Advent of Code subreddit that I was doing the 2015 problem set in all 3 languages, some folks said they’d be interested in a writeup on the experience. Now that I’ve finally finished 2015 (my first set of …

Programming Update for June 2021

June was mostly Python, although I did do chapter 1 of Scratch 3 Games for Kids with Sam. He really, really enjoyed it and I anticipate doing the challenge problems and maybe chapter 2 in July or August. Books I read the intro and first couple chapters of both Flask Web Development, 2nd Edition and …

Programming Update for April 2021

I had a lot less variety in my programming month, but still had a lot of fun doing it. In fact, Programming consumed most of my leisure thoughts. More about why I was doing it below, but I’ve been reading Programming Perl as well as skimming through Introducing Go and Learn You A Haskell for …

My Programming Projects and Progress in 2020

Back in 2019, when I did my programming retrospective I made a few predictions. How did those go? Work on my Extra Life Donation Tracker? Yup! See below! Write more C++ thanks to Arduino? Not so much.  C# thanks to Unity? Yes, but not in the way I thought. I only did minor work on …

Programming Update

C# Back when I was doing GameDev.Tv‘s Unity 2D class, I really wanted to know how to do multiplayer games (I also wanted some better support on using Xbox/PS3 remotes in games). Well, this year they released their Multiplayer class. So, naturally, I bought it up. I started working on it, resulting in two Github …