Category: Computers

  • Programming Jan/Feb 2021

    I was pretty busy programming at the start of 2021 across a few different languages. Let’s jump right in! C# I’m nearing the end of the GameDev.tv online RTS course, and it’s been a lot of fun. Since last time we added player colors to the units, a minimap that can be used to move […]

  • How Desktop Environment Tweaking Helps Me Be More Productive

    A few months ago, someone asked about whether the rices*/modifications/tweaks people displayed on reddit.com/r/unixporn (where people show off their desktops, not human pornography) were actually useful. Someone commented they’d like to see a post on how someone uses their mods. So I decided to write this up. *I know the term ricing could be considered […]

  • One tiny hitch with the Fedora 33 upgrade

    It messed with DNS resolution for my local network, at least temporarily. I couldn’t resolve any websites that needed to hit our local DNS server. I did some Googling and saw that the resolver tech was changed from Fedora 32 to Fedora 33. I change a setting for my NIC and then changed it back […]

  • Upgrading Supermario to Fedora 33

    While new versions of Fedora have been pretty darned stable for a few years now, I usually wait a while after a release to upgrade. This year waiting ended up turning into just leaving it alone. But with February half-way done, we’re actually starting to get kind of close to the Fedora 34 release date. […]

  • Vivaldi Part 4, Brave Part 2, Qutebrowser Part 1

    Vivaldi Part 4, Brave Part 2, Qutebrowser Part 1

    This post continues a series on exploring new browsers: Are Web Browsers getting exciting again? Vivaldi Part 1 Vivaldi Part 2 Vivaldi Part 3 Brave on Windows Part 1 Vivaldi vs Brave on Windows Brave didn’t last very long for me on Windows. I just don’t do enough on there to make use of their […]

  • Programming in the first two weeks of 2021

    It’s been a pretty busy 2 weeks. I’ve basically either been finishing up end of year blog posts or programming. Let’s jump in! Extra Life Donation Tracker I have the 5.3 release of my Extra Life Donation Tracker. I had a few minor refactoring goals for that release, but also a few user-facing enhancements. I […]

  • Software I used for Programming in 2020

    Software I used for Programming in 2020

    I last wrote about the software I’m using while programming back in March.  I think at the time I was thinking of writing quarterly updates, but my preferences didn’t change with that much regularity. I decided to make it one of my annual posts instead. So here is the software I used in 2020 to […]

  • My Programming Projects and Progress in 2020

    Back in 2019, when I did my programming retrospective I made a few predictions. How did those go? Work on my Extra Life Donation Tracker? Yup! See below! Write more C++ thanks to Arduino? Not so much.  C# thanks to Unity? Yes, but not in the way I thought. I only did minor work on […]

  • The Right Programming Language can make a big difference

    Recently I came across this video where a programmer solves the same problem in 6 different programming languages: What’s incredibly beautiful are the Haskell and APL solutions. Whereas every other language requires multiple lines, Haskell solves the problem in just one line. And APL is just a few symbols. Here’s the same guy solving a […]

  • First time soldering headers

    The last time I tried to solder something, it was just a few pins and it gave me so much trouble and took hours. So, when I was thinking about how how I was going to redo my BBQ thermostat with Adafruit Circuit Python and Stemma QT, I was afraid to get the FeatherS2 since […]

  • Trying out zsh (again, maybe?)

    It’s been a very, very long time since I tried using a different shell than the bash shell. Back some 10-15 years ago I remember hearing about fish and trying it out. I think it broke some bash paradigms so I went back to bash. I could have sworn I tried zsh in the past, […]

  • Programming Update

    C# Back when I was doing GameDev.Tv‘s Unity 2D class, I really wanted to know how to do multiplayer games (I also wanted some better support on using Xbox/PS3 remotes in games). Well, this year they released their Multiplayer class. So, naturally, I bought it up. I started working on it, resulting in two Github […]

  • CentOS Changes

    On 8 Dec I saw the announcement that Red Hat (which had made CentOS an in-house distro a year or two ago) was changing CentOS from being a free clone of Red Hat Enterprise Linux, to focusing solely on CentOS Stream. (The CentOS press release; The Red Hat press release) This would make the progression […]

  • Followup On Unity and JetBrains Rider on Fedora

    As you recall from the previous blog post, I’d installed Unity and JetBrains on my Fedora 32 computer via Flatpaks. I was going to use them for the Unity Multiplayer course I was taking on Udemy. Unfortunately it was an immediate fail and in lesson one after they have me install a new inputs library […]

  • Unity and JetBrains Rider on Fedora via Flathub

    As I mentioned last year in my 2019 in Programming post, I created a bunch of 2D games in Unity by following along with the Gamedev.tv classes. I would watch the videos on Linux and jump over to my Windows computer for the programming, learning how to use SourceTree and Microsoft Video Studio in the […]