I just found out today that PyGame 2.0 was released yesterday, on the 20th anniversary of the software. One of the first steps I took with Python was a series of games I made from tutorials in Linux Format Magazine. On Github I’ve got my shifter game and my Space Invaders clone. The shifter game is a little wonky since I haven’t touched the code in over a decade. But I was able to make the one shift needed to make the Space Invaders clone work on Python 3. So you can enjoy those and celebrate that PyGame development has picked up steam again.