I wanted to play a little with particle systems in Blender and see if I could get some realistic fur. I came to the conclusion that I need a lot more practice before I try to implement it. Sure, making a furry sphere went very well.

I even got a little bold and added some color to my furry sphere.

But things got a little messed up when I tried to add fur to Danny!

Even when I toned down the hair, it appeared not to cover all of him. So I think I need to check out some more tutorials.