Followup On Unity and JetBrains Rider on Fedora

As you recall from the previous blog post, I’d installed Unity and JetBrains on my Fedora 32 computer via Flatpaks. I was going to use them for the Unity Multiplayer course I was taking on Udemy. Unfortunately it was an immediate fail and in lesson one after they have me install a new inputs library […]

Unity and JetBrains Rider on Fedora via Flathub

As I mentioned last year in my 2019 in Programming post, I created a bunch of 2D games in Unity by following along with the Gamedev.tv classes. I would watch the videos on Linux and jump over to my Windows computer for the programming, learning how to use SourceTree and Microsoft Video Studio in the […]

Unity 2D Game 3: Block Destroyer

My journey through 2D game development using the Unity engine continued with our third project: a clone of Brick Breaker or Arkanoid. In case you’ve never seen it before, this is Arkanoid: It’s got a pretty important legacy, Breakout, the version that Atari created, was an important stepping stone for the two Steves of Apple […]

Ubuntu to the Rescue: A Tale of Broadcom Wifi Drivers, Prerelease Software, and a new Acer Aspire One Netbook

note: I wrote this on 17 April, a full week before it is published on the blog Nearly six years ago I bought my first laptop.  I’d never seen the point of laptops over desktops – the value per dollar just isn’t there.  But I was going to be traveling for work now and again […]

KDE: Strength in Abstraction

I have not yet tried out Gnome Shell or Ubuntu Unity, but the biggest complaint most people level against them is that our desktops are being tablet-ified.  Sure, there need to be new, innovative interfaces for tablets and phones, but that’s no reason to abandon the desktop.  Sure, perhaps the average Joe (or Jane) will […]