Followup On Unity and JetBrains Rider on Fedora

As you recall from the previous blog post, I’d installed Unity and JetBrains on my Fedora 32 computer via Flatpaks. I was going to use them for the Unity Multiplayer course I was taking on Udemy. Unfortunately it was an immediate fail and in lesson one after they have me install a new inputs library […]

Unity and JetBrains Rider on Fedora via Flathub

As I mentioned last year in my 2019 in Programming post, I created a bunch of 2D games in Unity by following along with the Gamedev.tv classes. I would watch the videos on Linux and jump over to my Windows computer for the programming, learning how to use SourceTree and Microsoft Video Studio in the […]

What I’ve been up to in Programming: Python

Selenium for Automated Pool Signup Spent the last week debugging that script. Turns out the key to getting it to run in cron is to add export DISPLAY=:0 && before your command. That’s because Chrome will not launch without a display to send Chrome to. Python Morsels The most recent Python Morsels exercise was to […]

Last Few Days in Programming: Lots of Python

Been quite busy with Python, keeping me away from other pursuits, like video games. (Although the kids have been requesting Spelunky 2 whenever it’s time to hang out with them) Extra Life Donation Tracker (eldonationtracker) For my Extra Life Donation Tracker I pushed out a new release, v5.2.2. A user of my program (man, I […]

Switching up the hardware for the Garage IOT

Back in May, I set up my Raspberry Pi B as my garage door monitor. Unfortunately it stopped working, I haven’t investigated yet, but I wouldn’t be surprised if it got hit with the infamous SD card corruption that was a big problem with the early Raspberry Pi boards. (I think I read it’s much […]

Today in Programming: MakeCode and Python

Python A user of my Extra Life Donation Tracker program discovered that I had introduced a regression for brand new users who didn’t have a persistent setting. I thought about it overnight and it was exactly what I thought it would be – when I switched away from threading for the GUI, I forgot to […]

Today in Programming: Microsoft MakeCode

Since I’ve been making a lot of great progress programming with the kids in Scratch, I bought some Circuit Playground Expresses to program with the kids. The Circuit Playground Express can program in Arduino’s C dialect, CircuitPython, or Microsoft MakeCode, which uses blocks like Scratch. Today Scarlett and I made our first useful bit of […]