It’s been a pretty busy 2 weeks. I’ve basically either been finishing up end of year blog posts or programming. Let’s jump in! Extra Life Donation Tracker I have the 5.3 release of my Extra Life Donation Tracker. I had a few minor refactoring goals for that release, but also a few user-facing enhancements. I […]
Category Archives: programming
Software I used for Programming in 2020
I last wrote about the software I’m using while programming back in March. I think at the time I was thinking of writing quarterly updates, but my preferences didn’t change with that much regularity. I decided to make it one of my annual posts instead. So here is the software I used in 2020 to […]
My Programming Projects and Progress in 2020
Back in 2019, when I did my programming retrospective I made a few predictions. How did those go? Work on my Extra Life Donation Tracker? Yup! See below! Write more C++ thanks to Arduino? Not so much. C# thanks to Unity? Yes, but not in the way I thought. I only did minor work on […]
The Right Programming Language can make a big difference
Recently I came across this video where a programmer solves the same problem in 6 different programming languages: What’s incredibly beautiful are the Haskell and APL solutions. Whereas every other language requires multiple lines, Haskell solves the problem in just one line. And APL is just a few symbols. Here’s the same guy solving a […]
First time soldering headers
The last time I tried to solder something, it was just a few pins and it gave me so much trouble and took hours. So, when I was thinking about how how I was going to redo my BBQ thermostat with Adafruit Circuit Python and Stemma QT, I was afraid to get the FeatherS2 since […]
Programming Update
C# Back when I was doing GameDev.Tv‘s Unity 2D class, I really wanted to know how to do multiplayer games (I also wanted some better support on using Xbox/PS3 remotes in games). Well, this year they released their Multiplayer class. So, naturally, I bought it up. I started working on it, resulting in two Github […]
Followup On Unity and JetBrains Rider on Fedora
As you recall from the previous blog post, I’d installed Unity and JetBrains on my Fedora 32 computer via Flatpaks. I was going to use them for the Unity Multiplayer course I was taking on Udemy. Unfortunately it was an immediate fail and in lesson one after they have me install a new inputs library […]
Unity and JetBrains Rider on Fedora via Flathub
As I mentioned last year in my 2019 in Programming post, I created a bunch of 2D games in Unity by following along with the Gamedev.tv classes. I would watch the videos on Linux and jump over to my Windows computer for the programming, learning how to use SourceTree and Microsoft Video Studio in the […]
PyGame 2.0 is out!
I just found out today that PyGame 2.0 was released yesterday, on the 20th anniversary of the software. One of the first steps I took with Python was a series of games I made from tutorials in Linux Format Magazine. On Github I’ve got my shifter game and my Space Invaders clone. The shifter game […]
What I’ve been up to in Programming: Python
Selenium for Automated Pool Signup Spent the last week debugging that script. Turns out the key to getting it to run in cron is to add export DISPLAY=:0 && before your command. That’s because Chrome will not launch without a display to send Chrome to. Python Morsels The most recent Python Morsels exercise was to […]
Last Few Days in Programming: Lots of Python
Been quite busy with Python, keeping me away from other pursuits, like video games. (Although the kids have been requesting Spelunky 2 whenever it’s time to hang out with them) Extra Life Donation Tracker (eldonationtracker) For my Extra Life Donation Tracker I pushed out a new release, v5.2.2. A user of my program (man, I […]
Switching up the hardware for the Garage IOT
Back in May, I set up my Raspberry Pi B as my garage door monitor. Unfortunately it stopped working, I haven’t investigated yet, but I wouldn’t be surprised if it got hit with the infamous SD card corruption that was a big problem with the early Raspberry Pi boards. (I think I read it’s much […]
Last few weeks in Programming: Python, Ruby
You may notice it’s been a while since I last wrote about programming. Well, a lot of the programming I was doing with the kids was due to having more time on my hands thanks to COVID. With Scarlett back in school full-time, there’s a lot less time for that as we focus on making […]
Last Week or So of Programming: Python, CircuitPython, Scratch, Arduino, and MakeCode
Tons and tons of programming and electronics projects!
Trying out the Code Syntax Block Plugin
I’m not a huge fan of plugins for key parts of the site. There are some blog posts that no longer make sense because they used, for example, the iframe plugin to embed Google Maps. That said, my previous solution for displaying code on the site – special CSS is also brittle because I lose […]