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Programming Jan/Feb 2021
I was pretty busy programming at the start of 2021 across a few different languages. Let’s jump right in! C# I’m nearing the end of the GameDev.tv online RTS course, and it’s been a lot of fun. Since last time we added player colors to the units, a minimap that can be used to move […]
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My Programming Projects and Progress in 2020
Back in 2019, when I did my programming retrospective I made a few predictions. How did those go? Work on my Extra Life Donation Tracker? Yup! See below! Write more C++ thanks to Arduino? Not so much. C# thanks to Unity? Yes, but not in the way I thought. I only did minor work on […]
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Programming Update
C# Back when I was doing GameDev.Tv‘s Unity 2D class, I really wanted to know how to do multiplayer games (I also wanted some better support on using Xbox/PS3 remotes in games). Well, this year they released their Multiplayer class. So, naturally, I bought it up. I started working on it, resulting in two Github […]
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What I’ve been up to in Programming: Python
Selenium for Automated Pool Signup Spent the last week debugging that script. Turns out the key to getting it to run in cron is to add export DISPLAY=:0 && before your command. That’s because Chrome will not launch without a display to send Chrome to. Python Morsels The most recent Python Morsels exercise was to […]
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Last Few Days in Programming: Lots of Python
Been quite busy with Python, keeping me away from other pursuits, like video games. (Although the kids have been requesting Spelunky 2 whenever it’s time to hang out with them) Extra Life Donation Tracker (eldonationtracker) For my Extra Life Donation Tracker I pushed out a new release, v5.2.2. A user of my program (man, I […]