It’s been a pretty busy 2 weeks. I’ve basically either been finishing up end of year blog posts or programming. Let’s jump in! Extra Life Donation Tracker I have the 5.3 release of my Extra Life Donation Tracker. I had a few minor refactoring goals for that release, but also a few user-facing enhancements. I […]
Back in 2019, when I did my programming retrospective I made a few predictions. How did those go? Work on my Extra Life Donation Tracker? Yup! See below! Write more C++ thanks to Arduino? Not so much. C# thanks to Unity? Yes, but not in the way I thought. I only did minor work on […]
C# Back when I was doing GameDev.Tv‘s Unity 2D class, I really wanted to know how to do multiplayer games (I also wanted some better support on using Xbox/PS3 remotes in games). Well, this year they released their Multiplayer class. So, naturally, I bought it up. I started working on it, resulting in two Github […]
Tons and tons of programming and electronics projects!
Stella’s Project Because last week was busy with house projects, this week I continued the ocean/water-themed programming from the Raspberry Pi Foundation. The first project was a game I made with Stella (her first computer game creation), a boat race in Scratch. While we mostly stuck to the tutorial, we did partake in the challenges, […]
First of all, if you’re a Linux user and would like an offline version of Scratch 3, you can get it from https://scratux.org/. They make binaries for a few Linux distros plus an AppImage which works on any of them. On the Raspberry Pi Blog I saw that this week was about making art on […]