I played my second game as Napoleon of France. In this game, unlike the previous one, I had lots of research pacts; probably because I wasn’t making enemies with everyone. I went for a cultural victory. Even though I won in fewer turns than my previous game, I got a much lower score – 1651. In general, the game seems to give a lot less points for a cultural victory.
My third game was with Augustus Caesar of Rome. I was going for a science victory. Unfortunately, I forgot culture helps me get advantages via the policies – such as increasing the science rate. I neglected culture and I think it partially cost me the game. I ran out of turns and lost while still working on the Apollo Project.
My fourth game, as Ganhi of India, was a cultureal victory. I went for the Bollywood achievement, so I beat the game with only three cities. Various other civs would come simply to taunt me for having “forgotten to expand”. I only got a score of 895, which I thought was pretty small considering how early I finished it. Perhaps that doesn’t play as big a role as it did in Civ IV.
For my fifth game I played as Alexander of Greece to try and get his achievement for winning before 350 BC. I played 100 turns and JUST BARELY made it. Obviously I went for a domination victory on duel map. That also netted me the “one to rule them all” achievement. 660 points.
Finally, my sixth game as Darius I of Persia on a small map and went for the space race again. I chose Darius I after consultation with Dan about which ruler would be best for a science victory. Darius has extra long Golden Ages. So I focused on making my people as happy as possible. This gave me lots of golden ages (over 5) in which I was accumulating tons of science. Towards the end I started just using every great person to start golden ages and stack them all up so that I could hurry to space tech. (Except great scientists, I’d use them for free techs)
In this game you have to get your spaceship parts to the capital city. I thought the units looked pretty neat.
Once I had won, I wanted to get the nuke achievement. I knew I’d never detonate one during a game, so after my game ended I kept playing and launched one. Nukes look awesome! This screenshot doesn’t do it justice.
Anyway, I really enjoyed the six games I’ve played so far and I will keep playing and exploring the different leaders. There are some things I miss like setting the tax rate, but overall, I think they have the perfect balance and it’s good they got rid of most of those micromanagement things.
3 responses to “Civilization V: The First Week”
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Man, setting the tax rate is the thing I miss the least!
It’s just that you could use that to jam up the money if you needed to buy something