Review: Clarkesworld Magazine, Issue 125
Clarkesworld Magazine, Issue 125 by Neil Clarke
My rating: 4 of 5 stars
“Assassins” - At it’s most basic level, this is a story about people forming emotional attachments with virtual characters. What I think makes this short story so compelling is that this is already the case with much less fidelity than a Star Trek holodeck or even convincing virtual reality. People form emotional bonds with video game characters - the previous book I read (A Mind Forever Voyaging) - documents this happening back in the text adventure days. It still happens today. And it happens with book characters, anime characters, characters on TV shows… So it doesn’t take a huge leap of faith to understand the emotional attachments in the more VR-capable world of the short story. Additionally, the main character has her own emotional issues and perhaps some neuro-atypical things going on. As a short story it’s masterfully told, but I think it would also be fun to explore this world some more in another short story or in a longer story.
Review: A Mind Forever Voyaging: A History of Storytelling in Video Games
A Mind Forever Voyaging: A History of Storytelling in Video Games by Dylan Holmes
My rating: 4 of 5 stars
It was nice to take a break from fiction to read this analysis of the evolution of video game narratives through time. Chronologically, the game goes from text adventure games through point and click adventure games to JRPGs and then to the blending of narrative with FPS engines before ending with Heavy Rain. The book is relatively short for its subject matter and decades of coverage (200-something pages on my Nook in epub format including the glossary) so the author has to cut out a lot. He’s honest and upfront about this which, for me, took the sting out of “why did he mention this one and not that one?”.
Review: One Night in Sixes
One Night in Sixes by Arianne “Tex” Thompson
My rating: 4 of 5 stars
I added this book to my To Read list back in 2014 after hearing Ms. Thompson interviewed on Sword and Laser. I had a slightly different impression of what the plot would be - I think the interview focused on the character of TwoBlood - but the story I got was still great. Since I really liked the world Ms. Thompson creates here so much, I want to start with what I didn’t like about the book rather than ending with what I didn’t like. In list notation:
Review: Terris: Wrought of Copper
Terris: Wrought of Copper by Alex Flagg
My rating: 3 of 5 stars
If you are really into The Cosmere you tend to REALLY be into the Cosmere (just take a stroll through r/Cosmere on Reddit). So it would be a shame to miss out on all this background information about the Terrismen in this Mistborn series even if you’re not going to play the RPG. Don’t read this book until after you’ve read Misborn 1 or you will be spoiled story-wise. I think it’s pretty safe to read after that as the spoilers it has for book 2 are pretty minor. It MAY spoil a death from book 2….it has been over a year since I started reading this, but other than that, I think it’s pretty safe to read after book 1. I wouldn’t read it too long after the first Mistborn Trilogy because it has pretty much no relevance to the Wax/Wayne series since that one takes place something like 700 years after the first trilogy.
Review: Promise of Blood (Powder Mage, #1)
Promise of Blood by Brian McClellan
My rating: 4 of 5 stars
As I work through my To-read list, we come to another book I added around 2014. This one was after Mr. McClellan had been interviewed by Sword and Laser (and 4 years before I’d ever heard of Brandon Sanderson). His idea of powder mages - a Napoleanic look at magic sounded incredibly refreshing. I was never a big fantasy person, preferring science fiction, but so much of the fantasy I’d come across was stuck in Tolkien’s shadow - medieval-ish with dwarves and elves and so on. Of course, in the time since I heard about this book I’ve read all of Sanderson’s Cosmere novels and others have also taken a look at other fantasy genres like Silk-punk. But that didn’t make this book any less good, only less special.
Review: The Mongoliad: Book Two (Foreworld, #2)
The Mongoliad: Book Two by Neal Stephenson
My rating: 4 of 5 stars
This is a very hard book to properly review. Unlike a typical book in a trilogy (or however many books it ends up being - at the time this book was published it was a trilogy), this book does not contain a story that begins and ends within the larger story. But as this book started I realized this would be the case. It essentially just continues exactly where the last one left off as if this was not a series of books, but rather one large book that’s been split into publishable chunks of 300 pages each. (Although, to put the lie to my point, the final chapter does have a very satisfying final sentence for ending a book)
Review: Childhood's End
Childhood’s End by Arthur C. Clarke
My rating: 3 of 5 stars
This is some old-ass science fiction. It’s interesting that on my recent trip I ended up reading 3 SF stories from my to-read list that were all from the 1950s. It’s definitely got a lot of that Zeerust where we’re incredibly far into the future, but it’s still analog interfaces to computers and they still take up entire buildings. At one point someone who’s essentially the human representative from the world gets faxes from all over the world in order to know what’s going on. Of course, some of the female representation is dated - although not as badly as the PKD short stories I read on the same trip I read this book. And there was a great intro to the version I read which was written in 2000 in which Clarke acknowledges how the world passed him by as well as including a revised chapter one written in the 80s.
Review: Mr. Spaceship
Mr. Spaceship by Philip K. Dick
My rating: 3 of 5 stars
Another Philip K Dick story from the 1950s. This one falls squarely in the pop SciFi of the magaines of the times. The science is so bad it’s hilarious. What was a lot more fun was all the anachronisms from that time. Yes, we have spaceships that can travel to other systems in no time, but people don’t have portable computers - they take paper files around. And the battle displays are clearly analog. It’s definitely in that very old Asimovian storytelling style where the story is a bit of a mystery that the reader and protagonist have to solve. Of course, it’s also incredibly a product of its time when it comes to women. The story ends with the protagonist’s wife (who divorced him) essentially being kidnapped and forced to repopulate a planet with him. And, after a passionate kiss it’s all good.