Podcasts I'm listening to in 2026
It’s time once again for my annual podcast list. The formatting continues with the changes I added last year: Podcast Republic (the podcatcher I use) no longer provides the podcast’s official description. In lieu of that, I have the “My Thoughts” section which is part description and part opinion. If you click on the podcast’s title - that is the link for the podcast’s feed. If you click on the link for the Podcast website, that should take you to whatever website the podcast lists as their official website. This year I added an “Ended” subheading for podcasts that have ended, but I’m not removing them just yet from the podcatcher in case I want to check out old episodes.
My Year in Video Games: 2025
I am extremely late in posting this, but I’ve been incredibly busy in 2026. In 2025 I ended up playing 2 days (48 hours) less than in 2024. It would have been way less if I hadn’t been playing Slay the Spire while exercising. More on that below.
Games Played in 2025
Slay the Spire (4 days, 22:42:57): You may remember that, a few years ago, I played a lot of Slay the Spire but eventually decided Monster Train was better. Before going on a flight I saw that this game was on sale in the Google Play store. It joined Gwent as the second game on my phone. Having it available for random moments of play made its play time rise up throughout the year. In fact, on the all-time charts it rose from the 39th position to the #4 position. I’ve been working, without success, on beating the final area of the game (essentially new game +).
Valery and the Other Two Session 05
The Story
Time elapsed so far in campaign at start of this adventure: 77 days
Summary

the battle at the Inn
After their recent adventures, the team decides to go on a vacation. They travel to a remove in called The Inn of the Last Repast. Soon after arriving, some people in robes come looking for a lost member of their group. It turns out to be a Satarre and some cultists. The group fights them off and the innkeeper reveals that the person they were looking for was in last night talking about the end of the world, but the innkeeper dismissed it as the ravings of a drunk man.
Valery and the Other Two Session 04: Home Sweet Home
The Story
Time elapsed so far in campaign at start of this adventure: 63 days
Summary
Stuff still to sell:
- Mosquito in Amber - 100 GP
- Crab meat - 5 GP
- Ashes of Corrupted Pixie - 10 GP
The team reads newspaper articles about the kobolds that fell off the boat when they were working for Little Timmy. They also read an article about how they helped the Concordians. They also get a letter from Valery’s father letting her know that with the money she’s been sending home, he has hired an apprentice at his smithy.
The Flying Harpy Session 03
Story
After our long rest in the library, Flint suggested we explore further. However, when we tried to go down the next hallway, a powerful wind blew us back. Flint was immediately blown back. Aghell was able to stay there, but became exhausted. Scrabble suggested that killing the creature might remove the spell on the hallway. The crew agreed with that and decided that we would use what we learned to kill the firegeist. We filled buckets from the ship with seawater and hauled back into the room with the monster.
Valery and the Other Two Session 03: Chasing the Inferno
The Story
Time elapsed so far in campaign at start of this adventure: 30 days
Summary
During the downtime weeks Sam and Valery worked in the shop and were able to sell the Geode and the fish.
Still Unsold
- Mosquito in Amber
- Crab Meat
- Ashes of Corrupted Pixie
From the money made so far, Valery sent back 15 GP to her parents.
Review: Starfinder 2e Galaxy Guide
I believe this was the first book released for Starfinder Second Edition. As such it had to serve as an introduction to the system as well as what had changed in the solar system since the first edition. Unlike many TTRPG companies, Paizo likes to advance the story of the world and change things up as time goes on.
However, the best part of the way this book is organized is that the first few chapters are based on the types of campaigns you might run - horror, science fiction, fantasy, weird, and so on. For each type of campaign, the writer suggests planets the GM might go to and some campaign starters whether it’s for a one-shot or a long campaign. Just this section alone is worth getting this book.
Review: Phenomenons: The Wind and Fire
I was a kickstarter backer on this book
Based on the introduction, it looks like this series was meant to be a trilogy. As such, this book is mostly about wrapping up all the loose ends from the prior two anthologies. I think the book mostly succeeds in that endeavor. The ending somewhat fell flat for me in the same way as the ending to 2001: A Space Odessey; things got a bit too trippy.
Review: Bad Ass Moms
As usual for a collection or anthology, I have reviews per each short story.
Ruth: Our main character is not just a mother, but a grandmother. That doesn’t stop her from getting the justice she deserves. A compelling tale of wits and experience being a mighty weapon.
Raising the Dead (Hindy Silverman): Funnily enough, I think I added a book with a VERY similar premise to my TBR list recently. Imagine that kids show, Monster High, but instead of a kids’ perspective, it’s told from the parents’ perspective. It was a fun story and I would definitely read more in this world.
Souls of Saraku Day 13 Feb - 18 Feb
Story
13 Feb
After the insanity we just dealt with, I search the wreckage for survivors. I search many corpses, but I only find one ally. They are trapped beneath rubble and I try to dig them out. It’s hard and I almost drop the last piece onto them, but I save them. They are unconscious, but breathing.
I make a makeshift bandage and stem the bleeding. I slap them awake. (+1 minion)