What is the best D&D Character Sheet? A Comparison
When I first played D&D with David maybe 3 Christmases ago, one of the most baffling things for me to understand was my character sheet. Take a looka t the first page of Sam’s Dungeon in a Box character sheet:

Ignoring how busy this page is, one of the biggest design issues I see right away is that all of the trait boxes are incorrectly prioritized. I have seen people argue for completely eliminating the scores from the sheet because you don’t ever use those scores. Instead, you use the modifiers (the +# or -#). Yet on this sheet those numbers are teeny, tiny compared to the numbers that are functionally useless. (Except during character creation) I would otherwise say there’s not too much that’s bad about this page - it gives you the information you will need most often. The second page has information you might need to refer to so that you don’t need to keep referring to the Player’s Handbook (PHB)
TTRPG Kickstarters I've Backed
As I was looking back over my old blog posts, searching for things that needed fixing in this migration over to the Hugo static site platform, I saw that I used to write brief blog posts about the Kickstarter campaigns I was backing. Since 2013 I’ve backed somewhere around 70 or more kickstarter campaigns. Since I usually don’t back anything that involves hardware, so far I haven’t had any of the campaigns disappear without giving me what I backed. Recently I realized I had backed an inordinate amount of D&D campaigns (I tend to fall pretty deep into hobbies). So I thought I might resurrect my Kickstarter posts to follow along with the D&D campaigns I’ve backed.
Frustrations With Digital TTRPG Sourcebooks
I can’t find the exact blog post, but some time in the last few months I had a throwaway line about how I was a little frustrated in how D&D’s digital assets were handled, particularly the fact that they are tied to platforms. That is to say, if I bought the 2024 Player’s Handbook on Roll20, I wouldn’t also have access to it on DnDBeyond. I think there are really 2 reasons this hasn’t blown up more: 1) many of the platforms only require the DM to purchase content (if it was required of all the players, I think there’d be a revolt) 2) D&D is still primarily an analog, pencil and paper game. That said, this issue has started to become a bit more relevant to me, so I wanted to get some ideas out there (and maybe vent a little).