Tales of the Valiant Campaign 01 - Sessions 03 and 04
The Adventure
The team arrived at Moonlight where the scrawler dropped them off in the middle of town. The old orc and Silgre both also got off the Scrawler. After a brief conversation, the adventurers decided to go to the mayor’s house first. There they were hired to rid the town of kobolds. They agreed on a payment of 25GP per person and 3 nights room and board paid at the tavern.
Koboldcon 2025: A Brief Review
If you’ve been reading my blog for the last few months, you know that I have fallen in love with the TTRPG publisher Kobold Press, creators of Tales of the Valiant. They recently held their second virtual convention, KoboldCon. I wanted to write up a quick review of what is effectively my first TTRPG convention.
First of all, the virtual aspect of the convention. During the COVID pandemic convention season (2020-2021), I attended quite a few virtual conventions - usually programming language conventions like PyCon. Many of those attempted to recreate the physical aspects of the convention like having virtual hallway tracks and profile areas where you can get to know your fellow attendees. Kobold Press went for a lower tech solution, but one that I think worked perfectly for what they were trying to do.
Tales of the Valiant Campaign 01 - Session 02: Dealing with Dib
The Adventure
The adventurers had been working with Kylana for the past month to try and figure out how the mycaloid water source was poisoned. A gnome arrived with a wedding invitation for Ariana from her college friend, a gnome named Favienne Northcord. The wedding is in a town called Moonbright. It’s far enough away that they decide they will take a scrawler to get to the town.
As they are waiting at the ticket booth to purchase a ride on the scrawler, two dwarves show up looking beaten up. They tell the townsfolk that there are some goblins attacking all wagons headed into the town. The mayor tells the adventurers that if they help eradicate the goblins, their tickets on the scrawler will be covered. The team agrees to deal with the goblins.
Tales of the Valiant: The Pyros - Session 01: Forming the Pyros
I’m the forever-GM for our house. The kids prefer for me to GM and I don’t know anyone in person who can match my schedule for a regular game and who wants to take on the GM responsibilities. When one of my players from last week’s New Gamemaster Month game wanted to host their own game, I jumped at the chance to be a player. Also, I wanted to repay their kindness for being in my game.
New Gamemaster Month Final Prep and Running the Game
Gamemaster Month Lessons
January flew by and it was time to read the last two lessons before running the game as the capstone project for this class. Tuesday’s generic lesson was about gathering what you need to run the game. I didn’t really learn anything with that lesson, although I did like the acknowledgement that VTTs can offer some benefits over in-person play. The Tales of the Valiant part of the lesson included links to the character sheets as well as their ToV extra Lineages and Heritages PDFs for free (normally ~$3-$5 each).
A Short Post on the Benefits of Manual Character Creation
The first time I played D&D my brother, the Dungeon Master, did the math for me. Later, when I was ready to start serving as the dungeon master for my kids we had dndbeyond. The character creator on dndbeyond does a great job of bringing together information from across the Players Handbook into one easy to use location. Since the web app is doing the math for the player, it’s easy to select various different options and see how the changes ripple through the system and result in different bonuses to the characters. It wasn’t until late last year when I was getting ready for Tales of the Valiant that I had to do character creation manually. (Kobold press does not maintain an automated character creation app) It took a LOT longer (as does leveling up), but I think it’s worth doing it at least once. (If not making it your default)
Comparing and Contrasting Tales of the Valiant to D&D 2024 (5.5e)
The only constant in the universe is change and so of course I should come to tabletop roleplaying games right when there’s a big shift. Dungeons and Dragons 5e came out in 2014, but I didn’t know that when I picked it up about 2 years ago at the behest of my kids. And it was D&D instead of Pathfinder because that’s what my brother had introduced them to at Christmas the year before. As soon as I spend a bunch of money on the big three source books (Players Handbook, Monster Manual, and Dungeon Master’s Guide) they decide to revamp the game in 2024. Perhaps learning the (right? wrong?) lesson from D&D 3.5, they don’t christen this new version as 5.5e. The publisher, Wizards of the Coast, goes to great lengths to say that the game is both backwards and forwards compatible. That is, old adventures will work with new 2024 characters. New adventures (or at least recently published ones) will work with 2014 characters and monsters. Somehow in all that chaos I also found and became interested in Kobold Press’ Tales of the Valiant. Tales of the Valiant is a fork (in the free and open source sense of the word) of the 5e system. For now it remains highly compatible with D&D 2024. The forks may eventually diverge, making Tales of the Valiant the Pathfinder (which split off from D&D 3.5) of this generation. (The fork happened because of the OGL license scandal of 2023 when Wizards of the Coast attempted to change the terms of the deal. What I found interesting is that there was a certain feeling in the air - either among the players or the developers - that led to a lot of convergent evolution in both D&D 5.5e and ToV despite the ways in which they are different. (quick disclaimer to say that this isn’t a post about which is better or which you should play, just what I’ve noticed is different)
New Gamemaster Month Session Prep Part 4
New Gamemaster Month continued this week by building on the idea of the encounter. Tuesday’s blog post defined an encounter and the homework was to read Homework to read Encounter and Spell Casting pages from Tales of the Valiant (pp221-245). Also read ch 1 of Guide to Labyrinth. (This gave me many new ideas for my Midgard campaign). Thursday’s blog post and homework were to think about the atmospherics of the encounters.
Tales of the Valiant Session 01
I honestly cannot remember what made me decide to check out Tales of the Valiant as an alternate 5e ruleset. But we decided to check it out and start our first Tales of the Valiant campaign. If I have my way, this will end up being our longest running campaign. Time will tell.
Character Introduction
Appaluna Harrietdaughter (Female Human Warlock)
Stats
- Heritage: Vexed
- Background: Courtier
- 28 years old
- 6 feet tall
- Brown eyes and hair. Caucasian skin color.
Backstory
Appaluna was born to a noble family. She grew up in comfort, but was often bored and unhappy. When she was 20 she made a deal with an otherworldly creature. Some of the maids found out, and word got out that Appaluna had made a deal with the devil. Appaluna was cast out of the court in disgrace, and now works to try and earn enough money to buy her way back to nobility.
New Gamemaster Month Session Prep Part 3
As part of New Gamemaster month, I continued my prep work within FoundryVTT to be ready to host my game in February as the capstone project for class.
On Tuesday our homework was to learn the rules of Tales of the Valiant and watch the creators of Tov play the game. I learned a lot from watching the video, especially with how the GM often invited the players to contribute to their shared history rather than dictating it. I also enjoyed how the players would play along (“yes and”) if the players had their characters forget the name of their nemesis.