The Flying Harpy Sessions 07 and 08: Finding that Pup
Story
Session 07
We start off on a hill overlooking The Mossback Raiders village (the evil Trollkin). The party splits up with Yeahm and Scrabble going west to make a distraction while Ghada, Treb, and Miralou headed south towards a tower.
Flint heads towards a house and spots Trollkin in there, but fortunately is not spotted. Then he heads to the tower and tries to scale it. He is able to scale the Tower and surprises the Trollkin in there. With just one incredible deft move, he fells the guard there.
Valery and the Other Two Session 08
This summary sounds a bit different than my usual summaries. The intro to last session explains why. I believe only 2 more will be written this way before we get back to my usual writeups. (although the audio is not returning)
The Story
Time elapsed so far in campaign at start of this adventure: 98 days
Summary
Session Recap: The Ashen Claw Heist
Party: Storm, Valerie, and Beatrice (with a scorpion friend along for the ride) — GM’d by Eric
Valery and the Other Two Session 07
This summary sounds a bit different than my usual summaries. The intro to last session explains why. I believe only 2 more will be written this way before we get back to my usual writeups. (although the audio is not returning)
The Story
Time elapsed so far in campaign at start of this adventure: 97 days
Summary
Session Recap: The Ghost Ship of Velder’s Rest
Party: Storm, Valery, and Beatrice (with a scorpion friend along for the ride) — GM’d by Eric
Valery and the Other Two Session 06
OK, for the next few sessions worth of blog posts on sessions of Valery and The Other Two, I want to confess what the blog posts are going to consist of. When we started playing this second Tales of the Valiant adventure my oldest, Scarlett, asked if we could record ourselves playing. She had been having trouble remembering from session to session what was going on. We did so and it was fun for a time, but then a few things happened:
The Flying Harpy Session 06: A Pact and some Fun Times
Story
We are bringing the White Wargs Reavers a Longboat and Trollkin. (Although there was a fight among the crew as to whether to murder the Trollkin before presenting them to the dwarves) As we row ashore, a female dwarf greets us. She tells us that the dwarf we were seeking Knudstoneson is dead.
Trollkin stole an albino wharg puppy (named Snowball) from the village, a sacred animal to the village. While the pup is missing they cannot help us. We tell her what we learned during the interrogation:
The Flying Harpy Session 05: A New Quest
After the flyting contest, we are hired by a ship merchant who wants us to help them. They need us to take the remaining ship to Wolfheim to find their cousin Knudstoneson (dwarf). From there we need to head to the White Warg Village north of Wolfheim. Once there, we need to convince him and his crew, the White Warg Reavers, to see if they can help this person. We are offered 500GP to do the job were given a crewed ship to get there. Before leaving, I (Scrabble) went carousing and developed a contact within the village.
The Flying Harpy Session 04: Back in Town
We hauled all our treasure onto the ship and gave the captain what was due as members of the ship.
Ghada tries to intimidate the pirates to get to keep more of the booty. The captain smiles and says “no”. The rest of us split our booty - 132 GP each.
As we get closer to the shore we see that the Port of Stannisgard is on fire. A red dragon came and attacked the city. (Visandred is name of dragon)
Valery and the Other Two Session 05
The Story
Time elapsed so far in campaign at start of this adventure: 77 days
Summary

the battle at the Inn
After their recent adventures, the team decides to go on a vacation. They travel to a remove in called The Inn of the Last Repast. Soon after arriving, some people in robes come looking for a lost member of their group. It turns out to be a Satarre and some cultists. The group fights them off and the innkeeper reveals that the person they were looking for was in last night talking about the end of the world, but the innkeeper dismissed it as the ravings of a drunk man.
Valery and the Other Two Session 04: Home Sweet Home
The Story
Time elapsed so far in campaign at start of this adventure: 63 days
Summary
Stuff still to sell:
- Mosquito in Amber - 100 GP
- Crab meat - 5 GP
- Ashes of Corrupted Pixie - 10 GP
The team reads newspaper articles about the kobolds that fell off the boat when they were working for Little Timmy. They also read an article about how they helped the Concordians. They also get a letter from Valery’s father letting her know that with the money she’s been sending home, he has hired an apprentice at his smithy.
The Flying Harpy Session 03
Story
After our long rest in the library, Flint suggested we explore further. However, when we tried to go down the next hallway, a powerful wind blew us back. Flint was immediately blown back. Aghell was able to stay there, but became exhausted. Scrabble suggested that killing the creature might remove the spell on the hallway. The crew agreed with that and decided that we would use what we learned to kill the firegeist. We filled buckets from the ship with seawater and hauled back into the room with the monster.