Below you will find pages that utilize the taxonomy term “Matrix-Nio”
My Programming Projects and Progress in 2020
Back in 2019, when I did my programming retrospective I made a few predictions. How did those go?
- Work on my Extra Life Donation Tracker? Yup! See below!
- Write more C++ thanks to Arduino? Not so much.
- C# thanks to Unity? Yes, but not in the way I thought. I only did minor work on my game, but I did start a new GameDev.tv class.
- Learning Ruby? Well, I wouldn’t necessarily say I learned Ruby. I did finish the book Ruby Wizardry and I took copious notes. But until I do some practice - maybe via some code katas, I don’t think I’ll have solidified it in my mind.
- 3D Game Dev? Nope, not really.
- Rust and Go? Not even close. Although I did make sure to get some books on the languages.
So, what happened? On the programming front, I wanted to continue my journey to truly master Python after having used it at a surface level for the past 15ish years. I dedicated myself to doing the Python Morsels challenges (more on that below) and working through various Python development exercises. Outside of programming, the time I had off from COVID was used to play with my kids and they wanted to play lots of video games. So we took advantage of having way more time than usual to do that. So a lot of my goals slipped. We’ll get to 2021 predictions at the end, so let’s take a look at 2020!
Coming Full Circle: Contributing to the Python Project Matrix-Nio
Somewhere around 15 years ago, I started learning Python because I’d gotten deep into genealogy and started using the free and open source project Gramps. As I was also pretty deep into free software (somewhere around that time I became a supporting member of the FSF for a few years - and I think my smile.amazon.com still donates to them) I got interested in the idea of helping projects by contributing code. Python seemed like it wasn’t too hard to learn (compared to C++), so I started learning. I never did end up contributing to Gramps as I found GUI programming incredibly hard. In fact, it was something like 6 years ago before I created some useful GUIs (that weren’t copied out of tutorials) and only last year that I started making good, competent GUIs using the QT toolkit.