Below you will find pages that utilize the taxonomy term “Mario-Galaxy”
The End of Braid Part 2 of ?
Don’t worry, this blog isn’t about to become some weird fan tribute blog to Braid. It’s more of a case of trying to make sense of the game I’ve just played. There’s really no reason to make sense of The Beatles Rockband. You are one of The Beatles playing music. There’s nothing to “get”. But finishing Braid has left me with more questions than answers. Braid has the potential to leave you frustrated in the same way you may end up frustrated at a particularly dense painting where you see that there is a table of objects, but can’t figure out the significance of the objects. It just looks like a cluttered table until the docent explains that the book with a skull on it represents that man will never understand his world until he dies.
Mario Galaxy
I received Super Mario Galaxy for Christmas and I must say that I’m quite happy with the gift. This is the most talked about Wii game for the end of 2007 and not without reason. Everyone who’s into gaming kept mentioning that Mario Galaxy is the true successor to Super Mario 64 on the Gamecube. Pretty much everyone, myself included, thinks that Mario Sunshine was a piece of sod that should never have been made. Mario Galaxy, on the other hand, has a lot of the same charm that made SM64 so much fun to play. My only complaint, and this is a very tiny one, is that the puzzles are a bit easier than Mario 64. I remember racking my brain with my brother trying to figure out how to get the each of the stars for SM64. With Mario Galaxy, I feel that most of the stars are a lot easier to get. However, as I write this blog post I realize that I played Super Mario 64 approximately 10 years ago, so it’s possible that the puzzles that were so hard for me back then would not be quite as hard now. That said, I beat the game in two days with about 20 hours of gameplay. That is, I beat the final Bowser, but was only about half way through collecting all of the stars.