Below you will find pages that utilize the taxonomy term “GM”
New Gamemaster Month Session Prep Part 3
As part of New Gamemaster month, I continued my prep work within FoundryVTT to be ready to host my game in February as the capstone project for class.
On Tuesday our homework was to learn the rules of Tales of the Valiant and watch the creators of Tov play the game. I learned a lot from watching the video, especially with how the GM often invited the players to contribute to their shared history rather than dictating it. I also enjoyed how the players would play along (“yes and”) if the players had their characters forget the name of their nemesis.
My 2024 TTRPG Campaigns (Plus 2025 Plans)
It wasn’t that long ago that I wrote a blog post reflecting on being the family dungeon master for the past year. So I’m going to try and avoid repeating too much of what I wrote there. At the time that I wrote it, I wasn’t considering making tabletop gaming one of the topics I reflect on at the end of the year. However, it has become a pretty large part of my leisure and it may continue to grow in the amount of my free time that it takes up. I think, for this year, I will divide my post according to campaign. We’ll see what makes sense next year.
New Gamemaster Month Session Prep Part 2
As part of New Gamemaster month, I continued my prep work within FoundryVTT to be ready to host my game in February as the capstone project for class. Whether you’re on the main page of the blog or reading through an RSS reader, click through to see the YouTube videos of my session prep. (Walls & Lighting, Character Creator, and vanilla combat)
New Gamemaster Month Session Prep Part 1
As I mentioned a few days ago, I’m participating in New Gamemaster Month. The homework for the first class was to choose a game system to learn and run. I chose Tales of the Valiant because I like it and I will be running a huge ToV campaign for my kids in the coming months.
The organizers recommended practicing what you’ve learned by the end of the month by running a game. The second class was about selecting an adventure and finding players. Kobold Press recommended The Impregnable Fortress of Dibs as it’s short, fun, and is a great level one introductory adventure. For finding players they had a few recommendations, including the #LFG channel on their Discord server. (LFG stands for lookign for group) Finally, potential new GMs were supposed to read the introduction to the Players Guide. I’d read it before, but I re-read it to get it fresh in my mind.
New Gamemaster Month
Whenever I get the chance, I like to watch the Kobold Press YT series Kobold Chats. Kendo, the community manager for Kobold Press, goes over various tabletop RPG topics - usually revolving around Kobold press releases or blog posts from that week. Occasionally they do interviews with Kobold Press employees or with others in the TTRPG space (like someone from Roll20). Kendo has a very fun personality on the chats and it’s hard not to find myself grinning at his antics. This last week’s video (linked earlier) mentioned something I wish I’d known about last year - New Gamemaster Month, an annual event to increase the number of game masters (also sometimes called dungeon masters) by providing a month-long tutorial on the process. Last January I would have been about 6 months into my GM journey and could definitely have made use of the month. However, that doesn’t mean all is lost for me. Whenever I teach myself a new skill - programming, photography, TTRPGs, etc - I will usually eventually seek out a class if it interests me enough. I’m not sure how unique I am, but I find that whenever I’m self-taught I end up with gaps in my knowledge compared to learning in a class. ALSO, I’ve always found that if I’m learning any skill that isn’t TOO basic, I learn it much better the second time through. (Obviously, if it’s too basic, it would just be boring the second time through) So I’ll be participating in New Gamemaster Month this month. If I’ve piqued your interest, follow the prior link. There are a bunch of game companies participating and you can use one of their games to learn how to GM. As is often the case, most of the companies are small-to-midsize (ie Wizards of the Coast is not represented). The games represented are: