Below you will find pages that utilize the taxonomy term “Dnd-Adventure-Club”
The Wandering Hut Trilogy Recap
Introduction
When we got to this trilogy, we had already played every other trilogy in the DnD Adventure Club world. We’d mostly, but not entirely, gone through the adventures in order. DnD Adventure Club provides some very awesome, simplified, pre-created character sheets. Back when we played the introductory adventure (which is referenced in this trilogy) the GM guidance was to have one or more of the players be an orphan raised by Baba (I don’t remember if it’s explicitly mentioned before this trilogy that this is Baba Yaga of Russia lore, but we figured it out at some point). The kids looked at the backstories of the characters they chose, and it didn’t really fit with any of them, but they chose to have Sasha (Scarlett’s character) have spent some time in the orphanage that Baba runs at the outskirts of the Tumbledowns.
My 2024 TTRPG Campaigns (Plus 2025 Plans)
It wasn’t that long ago that I wrote a blog post reflecting on being the family dungeon master for the past year. So I’m going to try and avoid repeating too much of what I wrote there. At the time that I wrote it, I wasn’t considering making tabletop gaming one of the topics I reflect on at the end of the year. However, it has become a pretty large part of my leisure and it may continue to grow in the amount of my free time that it takes up. I think, for this year, I will divide my post according to campaign. We’ll see what makes sense next year.
This Weekend's D&D Moments
This weekend we finished The Wild Trilogy from DnD Adventure Club. The first challenge involved sneaking around an Owlbear. The kids asked about their options and I noted that in addition to sneaking, they could try and distract it. Sam’s dwarf, Grumpy McGrumbles, has a cooking hobby, so he took hits pots and pans and made a bunch of noise so that the Owlbear would follow him around the camp.
After that there was a mini “dungeon” crawl in the basement beneath a wizard’s tower. The girls finally started to get the hang of investigating chambers rather than blindly setting off traps.
Bite-Sized TTRPG Adventures
I’ve written a lot about DnD Adventure Club, including my last two posts. Today while I was looking at the Pathfinder Humble Bundle, I went to the Pathfinder website to see if they had a page listing differences (since Pathfinder started as a fork of D&D 3.5). I found this page - Adventure Paths. It looks like they’re doing the same thing as DnD Adventure Club, except in Pathfinder 2e and without a kid focus. Also, it seems like each trilogy is building to a larger story (like Buffy the Vampire Slayer with its villain of the season, but also overarching story). It makes me wish that Wizards of the Coast (the Hasbro subsidiary that runs D&D) would do something similar - or if a 3rd party creator did it that it would be tightly coupled to D&D beyond. One advantage of WotC doing the mini-adventures is that they could use them to highlight different aspects of the mechanics or classes. I love that DnD Adventure Club comes with a new character each month with some example backstories. It really helps demonstrate the different races and classes. Also, upon further examination of the Pathfinder adventures I saw that each trilogy is written by a different person (creating opportunities to showcase new writers) and that (at least the one I clicked on) is tied to a campaign setting book. This is SO smart from a marketing point of view. “If you enjoyed your little trilogy in this corner of our world, you might enjoy learning more about it…” Yeah, WoTC should DEFINITELY look into this.