Civ4 Computers Fighting
I was surprised that, by only raising the level of difficulty by one, the computer opponents in civ4 began to fight each other. In this instance, it was to my advantage because Washington of the Americans attacked Peter of the Russians, who I was planning to attack anyway. I think I will play my fourth game also at this difficulty level or I fear they may annihilate me. I’m not quite ready for that yet.
civ4 patch released!
I’m a couple of days late, but - the patch is out! Click on advanced -> check for updates.
Civfantics.com has the details of the patch.
My second civ4 game is over
My second civ4 game is over and I did MUCH better this time! I won a Space Race instead of just having the highest score upon end of turns like last game. This earned me a score of # - Neville Chamberlain!
Here is my save file if you wish to add it to your Hall of Fame.

Ending my second civ4 game
I’ve got a little more than 100 turns left in my second game ofciv4. As my first game served to teach me many new concepts in the civ series, I have fared much better. One of the key concepts I’ve learned is that barbarians are everywhere, even in Settler mode. Previously, in the easiest difficulty level the barbarians did not attack too much. In fact, I remember being shocked about how often they came when I went up one difficulty level in civ3. So, until barbarians stop appearing on the world map, it is extremely dangerous to send settlers to build new cities without first protecting the cities. Take the extra few turns to send at least a warrior (preferably a bowman of some sort) to protect the newly founded city. Also, if you are building near the edges of your boundaries, be sure to send the unit along with the settler to ensure its safety as it makes its way to the new city site.
My first Civ4 Game
Here’s a save file from my first civ game. All you need to do is load up the game and hit “enter” to complete my turn. This will give you something to compete against in your Hall of Fame - unless you’re way better than me. My brothers and I started doing this with Civ3 sine we each had our own computers so the score from the others wouldn’t show up in our Hall of Fame. It’s fun to compete against yourself, but not as much fun as competing against others.
Civ4 from another's perspective
If you think that my review of Civ4 was a bit too rosy, check out this review by Tara, who has a review close the middle, but a little more towards the negative side. A verteran civ gamer, like myself, she found herself basically feeling something was different without quite being able to put her finger on it.
One thing we both noticed was that the huge map is much smaller than a huge map in civ3. I felt as though the map wasn’t as large, but I wasn’t sure if it just felt that way. Good to see someone else agree. Check out the review - it’s well written and have even more screen shots!
Civ Second Look
Here are some more screenshots from my first Civ4 game.
Above you see some of my cavalry units preparing for war. This unit has a lot of cavalry on the map representing the upgrades in defense I have given it.
In the above shot you can see both the industrial era worker as well as the rifleman.
Here I am in the midst of a war with cavalry against spearmen. You can see the gunblast from the cavalry units.
In depth Civ4 coverage continues with Navy/Airforce Review
Another area where civ4 has become more balanced for me is in the role the sea and air units play. Although I was always primarily a winner by culture in civ3 and space race in civl/2, whenever I *was* faced with aggression, it was usually my armies that did the heavy lifting. I almost never had a navy save for the purpose of transporting units around. Since my rivals didn’t have navies, I could let my tranports roam the seas unattended.
Civ4 Score
A score of 3447 in Settler mode is enough for me to no longer have the leadership skills of Dan Quayle, but of Ethelred the Unready. “The Unready” - doesn’t sound like much of a promotion, eh?
Workers working harder in Civ4
In Civilization 4, one of the most significant changes outside of the civics and religions, is the expanded role given to workers. Previously, it was very easy to know what to do with your workers. If a mountain or hill was involved, put a road and mine; otherwise irrigate and road. Jungles and forrests had no purpose except to make your cities sick or deprive you of an irrigation spot. However, if you eliminated them, you would miss out on certain key game resources which only appeared in jungles and forests. So you had to just deal with the sickness and hope that a resource would appear nearby to validate your city’s sufferings.