Fluid Simulation
Here’s a pretty neat fluid simulation render I did yesterday. I’m pretty happy with the results. It’s based off a tutorial I was doing. I intend to make one that’s a little more involved. This is really computationally intense and although it’s not VERY difficult, it’s not trivial either. Enjoy!
(Oh yeah, it’s about 4 seconds long)
Virtually Done
Alright, all of the video portion of “Jose’s Dinner” is now complete! All I’m missing now is the soundtrack. I’m currently emailing some people I think would be interested in providing the musical accompaniment. Once I get that in, it’s just a Cinelerra render command away from becoming my first animated short. Yay!
I now plan to refocus on some more basic Blender skills and give myself a break from the rigors of creating an animated short. I’ll be putting up some of the videos so you can see some of the neat concepts I’m learning. Hopefully some of them can make it into my next film and make it look even better than “Jose’s Dinner”.
Stop Motion Studies by [[- charetteprod -]]
The beat was stuck in my head for days. My youngest brother says it’s a Daft Punk song. Having done some of these on a small scale all I can say is that this must have taken them HOURS (if not days) to do!
The End is Near [for Jose’s Dinner] (Part 7)
YAY! Finally! The jittery frames have been re-rendered and everything is now A-OK. I now start production on the credits (opening and closing), the music, and possibly the sound effects - depending on how the music comes out.
Yellow Fever
A really fun mockumentary about why Asian girls are always dating non-Asian men by the team at Wong Fu Productions:
The End is Near [for Jose’s Dinner] (Part 6)
I figured out the reason for the stuttering video - one of my render nodes in the farm had Blender 2.43, while the others had 2.42. Something changed between the two versions that caused the camera to be at a slightly different place. So, don’t mix Blender versions!
The End is Near [for Jose’s Dinner] (Part 5)
The render took about 6 hours this time, thanks to the laptop participating in most of it and the fact that I gave the Windows computer even more frames to render. It still finished about 30 minutes before the *nix boxen, so I really need to get it integrated into drqueue. I worked on that a little yesterday, but it turns out I’m going to have to do some upgrades for that to happen and I’ll just wait until I’m 100% done with “Jose’s Dinner”, since I already know this setup pretty much works. The animation finally looks pretty good so I think I’m done tweaking it. I might do another render next week because for some reason a bit of a twitch was introduced into the animation which wasn’t there last time. Depending upon when I get someone to do the music, this could be done by the end of June or earlier.
The End is Near [for Jose’s Dinner] (Part 4)
Ok, I’m about to start what I hope is this time the final render of “Jose’s Dinner”. After this it’s off to post-production.