June and July Video Game Report

I forgot to do June last month, so a double header this time. Contraption Maker (4 hours) I continued to play and entertain Scarlett with my puzzle-solving skills. Spelunky (17 minutes) Dan donated to my Extra Life charity drive and forced me to do a butt-load of pushups. (An arm-load, really) Civ V (1 hour) …

May 2016 Video Games Report

Civilization V (8 hours): I started off playing the same multi-player games we’ve been playing for years now. Then I heard Civ VI comes out this year and so that inspired me to play a solo game. Contraption Maker (1 hour): I started off just intending to check out this this game. Then Scarlett saw …

Screwed over by DRM AGAIN!

I will not be having a Star Wars day today on May the Fourth and it’s thanks to Digital Restrictions Management (DRM). For people who wonder why I often blog about DRM – this is why we need to fight it. I bought LEGO Star Wars five or more years ago. It was OK, but …

March Video Games

Spelunky!  (5 hours): Proving the worth of Let’s Play videos to anyone on the publishing side who still doesn’t believe, when Dan first told me about Spelunky! it didn’t sound like something I’d enjoy. When I got around to watching Dan’s Let’s Play videos, I decided it was indeed something I’d enjoy. Five hours later….I’m …

February Video Games Report

XCOM: Enemy Within (17 hours): By the time I was done with February I was nearly done with XCOM: Enemy Within. It was a fun revisit of XCOM: Enemy Unknown, but I think I’m done for a while. That’s a good thing since I hear that XCOM 2 has some beefy PC and graphics card …

Thank You OBS Developers

A quick thank you to the developers of OBS for adding the latest features in OBS Multiplatform 0.13.1. It was already a great platform, but with Studio Mode and video sources starting anew when going to a scene, it is near perfect for my use. All this by volunteers and for all three major OS …

January 2016 Video Games

Because I’ve staggered the publishing of new videos on Youtube, not all of them may be visible on the embeds in this blog post on the day it goes live. For example, I think I created 14 videos for Torchlight in January, but at the moment only 11 are live. Torchlight (23 hours): I decide …

XCOM, Steam, and Linux

One of the great things about Steam and the internet is the cloud save. It means that you can go from computer to computer and, as long as it’s connected to the Internet, you can pick up your game where you left off. In my case, I have a Windows computer and a Linux computer …

Setting up a Team Fortress 2 Server on CentOS 7

I used to have a Team Fortress 2 server on CentOS 6 with Virtual Box. Now that I’m using KVM/QEMU/Libvirt, I wanted to set up a new one. Also, Valve somewhat changed how they worked a few years ago and I wanted a clean slate. I started with a VM with 40GB. It’s not supposed …