April 2016 Video Games
In April I took a break from playing so many games to focus on comics and books. But I still go some play time in.
Civilization V (1 hour):
https://youtu.be/Arqezzfpfso?list=PLEJrELYLxNgVwd6MWpI64II_fu14o3KpB
Cook Serve Delicious (30 minutes):
I just wanted to test how well it would work on my Linux computer with Steam Big Picture. For some weird reason, it didn’t work with the Xbox controller despite the fact that I was able to use the controller with Big Picture and with Poker Night 2 (at least when streaming from the Windows computer). It worked OK with the keyboard. Strangely the mouse was a bit offset from where it was clicking.
March Video Games
Spelunky! (5 hours):
Proving the worth of Let’s Play videos to anyone on the publishing side who still doesn’t believe, when Dan first told me about Spelunky! it didn’t sound like something I’d enjoy. When I got around to watching Dan’s Let’s Play videos, I decided it was indeed something I’d enjoy. Five hours later….I’m still enjoying it - mostly because of the endless variety that comes from the walls that are constantly shifting.
Yes, I'm participating in Extra Life in 2016
You can contribute to my campaign at: http://www.extra-life.org/participant/EricMesa2016
I’ve already played way over 24 hours in 2016!
February Video Games Report
XCOM: Enemy Within (17 hours):
https://youtu.be/qdXVuPhyBHA?list=PLEJrELYLxNgXslbfxQhld_qxZPSqFTHHK
By the time I was done with February I was nearly done with XCOM: Enemy Within. It was a fun revisit of XCOM: Enemy Unknown, but I think I’m done for a while. That’s a good thing since I hear that XCOM 2 has some beefy PC and graphics card requirements.
Civilization 5 (2 Hours):
https://youtu.be/TfToUjWEq_0?list=PLEJrELYLxNgVwd6MWpI64II_fu14o3KpB
My brothers have accelerated the pace of their turn-taking - so the games are proceeding apace.
Thank You OBS Developers
A quick thank you to the developers of OBS for adding the latest features in OBS Multiplatform 0.13.1. It was already a great platform, but with Studio Mode and video sources starting anew when going to a scene, it is near perfect for my use. All this by volunteers and for all three major OS platforms: Windows, Mac, and Linux! It is now extremely competitive against XSplit and competition among software devs always leads to better stuff for users!
January 2016 Video Games
Because I’ve staggered the publishing of new videos on Youtube, not all of them may be visible on the embeds in this blog post on the day it goes live. For example, I think I created 14 videos for Torchlight in January, but at the moment only 11 are live.
Torchlight (23 hours):
I decide to check out this spiritual successor to Diablo, having never played Diablo. It is a nice game to play after stressful day - just clicking on bad guys and traveling around without much thought.
XCOM, Steam, and Linux
One of the great things about Steam and the internet is the cloud save. It means that you can go from computer to computer and, as long as it’s connected to the Internet, you can pick up your game where you left off. In my case, I have a Windows computer and a Linux computer both capable of running games from Steam. I wanted to see how well XCOM was ported to Linux so I launched it and didn’t have any of my saves! It turns out that the saves are in a folder called SaveData on Windows and savedata on Linux. (In the path: ~/.local/share/feral-interactive/XCOM/XEW - remove XEW if it’s not Enemy Within) Those aren’t the same thing in Linux. So you need to delete the folder savedata and then make a symlink to SaveData where the symlink is savedata. Once you do that it works perfectly. To give credit where it’s due, here’s the forum post where I fond the info.
GOG releases their version of Greenlight

I guess I shouldn’t be surprised that all the digital stores would move in this direction, but I was surprised to see that GOG has come out with their version of Greenlight: Games in Development.
At least I can get Greenlight-quality games with DRM-free and if it completely sucks, I can get a refund.
Setting up a Team Fortress 2 Server on CentOS 7
I used to have a Team Fortress 2 server on CentOS 6 with Virtual Box. Now that I’m using KVM/QEMU/Libvirt, I wanted to set up a new one. Also, Valve somewhat changed how they worked a few years ago and I wanted a clean slate. I started with a VM with 40GB. It’s not supposed to take that much, but I remember last time it took much more than the 10GB I’d given the VM and I don’t want to have to increase the disk size again.

