Civ-tastic!
Reading on the Civilization IV developer’s blogs, I gleaned the following great tidbits!
On Great People:
“Great People are created at the city level, as each city can generate “great people points” based on conditions and structures in the city. You can affect the amount of people points generated in several ways. One very dramatic way is through the creation of a great wonder. For instance, building the Pyramids will make it more likely the city will generate a Great Engineer, while building Stonehenge will make the city more likely to generate a Great Prophet. You can also generate more great people points by taking city population away from working the land and turning them into specialists. Certain Civics choices can work to make your specialists more productive and that can also have a positive effect on your great people point production.
Tomorrow is a great day for war!
Just reserved my copy of Civilization IV Special Edition at EB. You can bet I’ll be all over that sucker tomorrow after work. Hope to have a more substantial blog post later. q;o)
Oh yeah, people are coming back to my blog! About four hundred unique visitors have come in the last couple of weeks.
Save often and Save Well
Linux Uptime: 21:46:52 up 25 days
“Save often and Save Well” that was the motto of one of the best pioneering games of the 80s and 90s, King’s Quest. They spouted that advice because it was easy to make the wrong move and have your character die. If you hadn’t saved, you could lose hours and hours of game play. As anyone knows, it’s just too frustrating in those circumstances to play the game over. The same shoud go when writing a blog post. I had about two paragraphs I had been writing about how I kept forgetting what I had wanted to write so badly while I wasn’t home. One click too many in Firefox killed that sucker. Just like the video games, I don’t feel like writing it again. I’ve always felt that way about writing - unless it’s ridiculously important to me, I just will let it go. On to some of the other things I wanted to write about.
DMCA To be hit with a battering ram
Video game fans may recall the dissapointment when, last year, uS courts forced Bnetd servers to shut down. Bnetd, short for Battle Net daemon, was created by some hackers who had become very upset with Blizzard’s Battle.net. There was rampant cheating and latancy problems. They did what any hacker would do when confronted with a software problem - develop new software that fixes is. They created their own servers to play Warcraft (and Diablo, etc) on and life was good. that is, things were good until Blizzard too,k them to court and won an injunction against them. The judge had cited that law which I hate so much, the DMCA, as one of the reasons why this software was illegal. Also, he said, Blizzard’s license (which you have to agree to or else can’t play the game) says that you can’t do this. Aha! I knew I should have been reading that crap instead of just clicking next to install my favorite software.
Linux never ceases to amaze...
You may or may not know this, depending upon how technologically inclined you are, but you can buy ROMs of the old classic arcade games like Ms Pacman, Arkanoid, Spaced Invader, and much more. (You can also download them off of limewire or kazaa, but that’s illegal if you don’t own the arcade machines) Then there is a group which has developed a program known as the Multiple Arcade Machine Emulator (MAME) which you can use to play these old games. “So?” you may be thinking, “I can find shareware versions of all of those games.” Yes, but this is the actual original version of the game pulled right off the arcade machine without any changes to it whatsoever! What could you do with this? You could do what thousands (or at least hundreds) have already done: build your own arcade machine! There are a few webpages and books on the subject, I know there is one really good book on the subject available at Borders, I can’t remember the title, but it’s fairly obvious. Something like, “Build Your Own Arcade Machine.”
Make Games for Linux! Or don't....
You may have noticed that almost everything in life is organized into catch-22 situations. The video game situation in Linux also follows this law. We’ve got the following dilema: we can’t play regular, consumer PC video games on a Linux box, but if they were made available we would lose a bunch of freeware game developers. Like others, I often wish developers like Maxis would make a Sims 2 port for Linux, allowing me to play the game without having to go through programs like Cedega by Transgaming, which charge a monthly fee for usage. It would make life a heckova lot easier for those of us who wish to legally purchase video games and be able to play then without being locked to the Windows desktop.
Mario is dead, long live Mario!
This week is National Engineering Week and we’ve been doing some pretty interesting things here at Cornell. For example, whoever could name the most digits to Pi would win a pie. We had a social contraceptive contest to see who could come up with the worst pickup line. But nothing we have done, or will do, here at Cornell, stacks up to what engineers did at this school!. They took a whole bunch of Post-It© notes and created a mural to Mario. I will post some of the pictures here in case their page goes down or is slash-dotted. By the way, if you go to their website you’ll see the reasons for the title of my post.
More Chrono Trigger Revealed
I wrote a long time ago in It’s A Binary World 1.0 about all of the symbolism in Chrono Trigger. That game was extremely deep for a video game, but Square (now Square-Enix) has been known to have some very intellectual aspects to their games. Before, I spoke of Massamune, the gurus of time, and how certain aspects of the game spoke to racism. This time I uncovered another metaphor in the video game by watching a movie.