Below you will find pages that utilize the taxonomy term “Ttrpg”
Tales of the Valiant Campaign 01 - Session 02: Dealing with Dib
The Adventure
The adventurers had been working with Kylana for the past month to try and figure out how the mycaloid water source was poisoned. A gnome arrived with a wedding invitation for Ariana from her college friend, a gnome named Favienne Northcord. The wedding is in a town called Moonbright. It’s far enough away that they decide they will take a scrawler to get to the town.
As they are waiting at the ticket booth to purchase a ride on the scrawler, two dwarves show up looking beaten up. They tell the townsfolk that there are some goblins attacking all wagons headed into the town. The mayor tells the adventurers that if they help eradicate the goblins, their tickets on the scrawler will be covered. The team agrees to deal with the goblins.
Humblewood: the Loper Recap
The adventurers are offered Bastions. Minla and Iris take up the offer and tree shapers are sent to create the bastions. Minla chooses to start off with a bedroom, kitchen, garden, and a library. Iris chooses to have a bedroom, kitchen, smithy, and armory. She also named it The Spiked Defenders.
The session starts off in Minla’s very cramped bastion kitchen. A strig in the employ of the Council delivers a letter to Minla explaining the Council’s need for the party to explore Hamlin’s rumor of The Loper because they are afraid of ignoring rumors after what happened with the fire elemental.
Review: Dungeon in a Box Q2
I covered the first 3 boxes from Dungeon in a Box back in October. I don’t want to repeat too much from that review, but here are some quick highlights:
- I get the physical subscription. It also comes with digital assets for each box as well as access to their Wonderous One-Shot digital assets.
- The digital assets include a Pathfinder 2e conversion
- each box comes with a gridded map for the dungeon portion of the adventure, skinny minis, and 1 or 2 3D printed minis.
This post is intended for dungeon masters. There are story spoilers below.
Tales of the Valiant: The Pyros - Session 01: Forming the Pyros
I’m the forever-GM for our house. The kids prefer for me to GM and I don’t know anyone in person who can match my schedule for a regular game and who wants to take on the GM responsibilities. When one of my players from last week’s New Gamemaster Month game wanted to host their own game, I jumped at the chance to be a player. Also, I wanted to repay their kindness for being in my game.
New Gamemaster Month Final Prep and Running the Game
Gamemaster Month Lessons
January flew by and it was time to read the last two lessons before running the game as the capstone project for this class. Tuesday’s generic lesson was about gathering what you need to run the game. I didn’t really learn anything with that lesson, although I did like the acknowledgement that VTTs can offer some benefits over in-person play. The Tales of the Valiant part of the lesson included links to the character sheets as well as their ToV extra Lineages and Heritages PDFs for free (normally ~$3-$5 each).
Is a dndbeyond Subscription Worth It?
When I first started really playing D&D with the kids, the starter kit came with a flyer advertising dndbeyond. At the time they had the encounter builder and the character creation; maps didn’t exist yet. I made use of the encounter builder (which was free at the time - and I think remains free with some limits) and character creator. Around the time that Humblewood was released for dndbeyond, maps started its alpha, available only to Master Tier subscribers. It was quite useful to set up encounters so that the players could visualize where they were relative to the enemy. Since then we’ve continued using dndbeyond (with my Master Tier subscription). Mostly I’ve made use of the maps when playing one-shots with my brother on the other side of the country and occasionally with the kids for the map. I was happy and I was constantly wishing more creators would get their content onto dndbeyond so that I could make use of all the stat blocks without having to “homebrew” anything to add it to the system. Then Brandon Sanderson launched the Cosmere RPG kickstarter. I looked around at the various virtual tabletops that would be supported. I wanted something I could pay for once and own vs a subscription. I ended up choosing FoundryVTT. This eventually led me down a decision matrix that led to the writing of this blog post.
A Short Post on the Benefits of Manual Character Creation
The first time I played D&D my brother, the Dungeon Master, did the math for me. Later, when I was ready to start serving as the dungeon master for my kids we had dndbeyond. The character creator on dndbeyond does a great job of bringing together information from across the Players Handbook into one easy to use location. Since the web app is doing the math for the player, it’s easy to select various different options and see how the changes ripple through the system and result in different bonuses to the characters. It wasn’t until late last year when I was getting ready for Tales of the Valiant that I had to do character creation manually. (Kobold press does not maintain an automated character creation app) It took a LOT longer (as does leveling up), but I think it’s worth doing it at least once. (If not making it your default)
Dungeon in a Box Session 7 Recap
Once the party was back on the ship after the events with the mermaids they let Hal know that dragonfire is needed to melt the adamantine on the star. Hal consults his charts and they head towards the Archipelago where Lux lives. The since the adventurers have the star, the Blackrift compass points towards them. Many Blackrift ships approach and they’re boarded. They fight a Far Elf Lunar Monk and 2 Link Acolytes. Before more enemies can board, Aurora arrives and incinerates the ship nearest them. They end the battle and Aurora lands on the deck of the ship.
Comparing and Contrasting Tales of the Valiant to D&D 2024 (5.5e)
The only constant in the universe is change and so of course I should come to tabletop roleplaying games right when there’s a big shift. Dungeons and Dragons 5e came out in 2014, but I didn’t know that when I picked it up about 2 years ago at the behest of my kids. And it was D&D instead of Pathfinder because that’s what my brother had introduced them to at Christmas the year before. As soon as I spend a bunch of money on the big three source books (Players Handbook, Monster Manual, and Dungeon Master’s Guide) they decide to revamp the game in 2024. Perhaps learning the (right? wrong?) lesson from D&D 3.5, they don’t christen this new version as 5.5e. The publisher, Wizards of the Coast, goes to great lengths to say that the game is both backwards and forwards compatible. That is, old adventures will work with new 2024 characters. New adventures (or at least recently published ones) will work with 2014 characters and monsters. Somehow in all that chaos I also found and became interested in Kobold Press’ Tales of the Valiant. Tales of the Valiant is a fork (in the free and open source sense of the word) of the 5e system. For now it remains highly compatible with D&D 2024. The forks may eventually diverge, making Tales of the Valiant the Pathfinder (which split off from D&D 3.5) of this generation. (The fork happened because of the OGL license scandal of 2023 when Wizards of the Coast attempted to change the terms of the deal. What I found interesting is that there was a certain feeling in the air - either among the players or the developers - that led to a lot of convergent evolution in both D&D 5.5e and ToV despite the ways in which they are different. (quick disclaimer to say that this isn’t a post about which is better or which you should play, just what I’ve noticed is different)
New Gamemaster Month Session Prep Part 4
New Gamemaster Month continued this week by building on the idea of the encounter. Tuesday’s blog post defined an encounter and the homework was to read Homework to read Encounter and Spell Casting pages from Tales of the Valiant (pp221-245). Also read ch 1 of Guide to Labyrinth. (This gave me many new ideas for my Midgard campaign). Thursday’s blog post and homework were to think about the atmospherics of the encounters.
Dungeon in a Box Session 6 Recap
After dealing with the lich and the leviathan, the characters find themselves alone on the ocean. They sail on in the direction the compass directs. Eventually they reach a point where the compass is going in circles like it did when the leviathan was near. Everyone looks over the edge, but only Hazel and Amelia have the prior knowledge to recognize that they are above some merfolk architecture. They sail in the direction of the merfolk architecture, but are dragged a mile back by water elementals.
Tales of the Valiant Session 01
I honestly cannot remember what made me decide to check out Tales of the Valiant as an alternate 5e ruleset. But we decided to check it out and start our first Tales of the Valiant campaign. If I have my way, this will end up being our longest running campaign. Time will tell.
Character Introduction
Appaluna Harrietdaughter (Female Human Warlock)
Stats
- Heritage: Vexed
- Background: Courtier
- 28 years old
- 6 feet tall
- Brown eyes and hair. Caucasian skin color.
Backstory
Appaluna was born to a noble family. She grew up in comfort, but was often bored and unhappy. When she was 20 she made a deal with an otherworldly creature. Some of the maids found out, and word got out that Appaluna had made a deal with the devil. Appaluna was cast out of the court in disgrace, and now works to try and earn enough money to buy her way back to nobility.
The Wandering Hut Trilogy Recap
Introduction
When we got to this trilogy, we had already played every other trilogy in the DnD Adventure Club world. We’d mostly, but not entirely, gone through the adventures in order. DnD Adventure Club provides some very awesome, simplified, pre-created character sheets. Back when we played the introductory adventure (which is referenced in this trilogy) the GM guidance was to have one or more of the players be an orphan raised by Baba (I don’t remember if it’s explicitly mentioned before this trilogy that this is Baba Yaga of Russia lore, but we figured it out at some point). The kids looked at the backstories of the characters they chose, and it didn’t really fit with any of them, but they chose to have Sasha (Scarlett’s character) have spent some time in the orphanage that Baba runs at the outskirts of the Tumbledowns.
New Gamemaster Month Session Prep Part 3
As part of New Gamemaster month, I continued my prep work within FoundryVTT to be ready to host my game in February as the capstone project for class.
On Tuesday our homework was to learn the rules of Tales of the Valiant and watch the creators of Tov play the game. I learned a lot from watching the video, especially with how the GM often invited the players to contribute to their shared history rather than dictating it. I also enjoyed how the players would play along (“yes and”) if the players had their characters forget the name of their nemesis.
My 2024 TTRPG Campaigns (Plus 2025 Plans)
It wasn’t that long ago that I wrote a blog post reflecting on being the family dungeon master for the past year. So I’m going to try and avoid repeating too much of what I wrote there. At the time that I wrote it, I wasn’t considering making tabletop gaming one of the topics I reflect on at the end of the year. However, it has become a pretty large part of my leisure and it may continue to grow in the amount of my free time that it takes up. I think, for this year, I will divide my post according to campaign. We’ll see what makes sense next year.
Dungeon in a Box Voyage of the Fallen Star Recap: Sessions 1 to 5
This was our second non-kiddie Dungeons and Dragons 5e campaign after Humblewood. As it says on the tin, this is a very dungeon-focused adventure. I reviewed the first 3 adventures from the point of view of the Dungeon Master a while back. This is a session recap of the adventure as experienced by the players. If you’re not a DM, but someone who might play, there are spoilers below!
Note: we didn’t play in a VTT, I’m just using it to illustrate some key moments from each session.
New Gamemaster Month Session Prep Part 2
As part of New Gamemaster month, I continued my prep work within FoundryVTT to be ready to host my game in February as the capstone project for class. Whether you’re on the main page of the blog or reading through an RSS reader, click through to see the YouTube videos of my session prep. (Walls & Lighting, Character Creator, and vanilla combat)
New Gamemaster Month Session Prep Part 1
As I mentioned a few days ago, I’m participating in New Gamemaster Month. The homework for the first class was to choose a game system to learn and run. I chose Tales of the Valiant because I like it and I will be running a huge ToV campaign for my kids in the coming months.
The organizers recommended practicing what you’ve learned by the end of the month by running a game. The second class was about selecting an adventure and finding players. Kobold Press recommended The Impregnable Fortress of Dibs as it’s short, fun, and is a great level one introductory adventure. For finding players they had a few recommendations, including the #LFG channel on their Discord server. (LFG stands for lookign for group) Finally, potential new GMs were supposed to read the introduction to the Players Guide. I’d read it before, but I re-read it to get it fresh in my mind.
Humblewood Year One
Last year running the Humblewood campaign setting for my kids was the experience that really leveled up my skills as game master / dungeon master. I previously made a commentary post after the first session This post collects the session notes as well as my commentary on those session notes. Spoilers ahead if you plan to be a player in a Humblewood campaign (rather than GM/DM).
Session 1
Meadowfen
Player Character backstories
Minla
Minla was a normal Jerbeen in a big, happy family. Until a band of vulpin raiders came and, while plundering Minla’s family, killed her entire family.
A Great Time to Play TTRPGS
Spend enough time on the internet, (especially /r/dnd or /r/dndbeyond) and you’ll come away feeling like TTRGPs are over, Wizards of the Coast is ruining your childhood, and a million other negative thoughts. But as I was watching the latest promotional video from Wizards of the Coast for the “2024” Monster Manual, I realized that the hobby is in the midst of a creative spurt. So I wanted to write this short post to share some joy as we start 2025.
New Gamemaster Month
Whenever I get the chance, I like to watch the Kobold Press YT series Kobold Chats. Kendo, the community manager for Kobold Press, goes over various tabletop RPG topics - usually revolving around Kobold press releases or blog posts from that week. Occasionally they do interviews with Kobold Press employees or with others in the TTRPG space (like someone from Roll20). Kendo has a very fun personality on the chats and it’s hard not to find myself grinning at his antics. This last week’s video (linked earlier) mentioned something I wish I’d known about last year - New Gamemaster Month, an annual event to increase the number of game masters (also sometimes called dungeon masters) by providing a month-long tutorial on the process. Last January I would have been about 6 months into my GM journey and could definitely have made use of the month. However, that doesn’t mean all is lost for me. Whenever I teach myself a new skill - programming, photography, TTRPGs, etc - I will usually eventually seek out a class if it interests me enough. I’m not sure how unique I am, but I find that whenever I’m self-taught I end up with gaps in my knowledge compared to learning in a class. ALSO, I’ve always found that if I’m learning any skill that isn’t TOO basic, I learn it much better the second time through. (Obviously, if it’s too basic, it would just be boring the second time through) So I’ll be participating in New Gamemaster Month this month. If I’ve piqued your interest, follow the prior link. There are a bunch of game companies participating and you can use one of their games to learn how to GM. As is often the case, most of the companies are small-to-midsize (ie Wizards of the Coast is not represented). The games represented are:
Advent 2024 Dice Days 23-24
Let’s take a look at the latest die or dice from the Dice Envy Advent Calendar.
It’s the last 2 days of the calendar plus some images of all the sets together and some final thoughts on the Dice Envy Advent Calendar.
Ready to DM
When DMing for my kids I used to always pick one of my dice sets for my DM rolls. Sometimes when we would play on dndbeyond we would take advantage of the ability to roll any amount of any dice. (or the fact that it would automatically roll extra dice if needed for an attack or spell) Then I read the 2024 version of the Wizards of the Coast Dungeon Master Guide…
Advent 2024 Dice Days 20-22
Let’s take a look at the latest die or dice from the Dice Envy Advent Calendar.
The advent calendar is mostly at the point where I’m filling out the glittery dice set. But there was a big surprise on day 21!
Advent 2024 Dice Days 15-19
Let’s take a look at the latest die or dice from the Dice Envy Advent Calendar.
This batch of dice contains my favorite die, topping the candle die from day 12. It also confirmed that I’ll be getting 2 full Dice Envy sets. A Dice Envy Set has the usual 7 plus a chonky d20, an oversized d6 with the Dice Envy logo and an infinity d4 (those pill-shaped d4s that I already got 2 of).
Professional TTRPG Year End Posts
I don’t have time tonight for the photo editing required for my Dice Envy advent calendar post, but I did have time to turn your attention to a couple professionals in the TTRPG space that have done some retrospectives on the year. They also happen to overlap with my 2024 a bit, which is what made me want to share them.
First up, game designer Richard Green shares his year in 2024 TTRPG gaming. Mr Green worked on the Labyrinth World Book for the Kobold Press kickstarter that I pledged to. I’m excited about the concept behind the campaign setting as described in the kickstarter. The titular Labyrinth not only ties together worlds created by Kobold Press, but they encourage DMs to also use this to tie into campaign settings from Wizards of the Coast (since ToV is currently pretty compatible with 2025 D&D 5e) or from any other publisher of D&D or ToV content. I know I already have some plans to have a lot of fun with my kids and the 5e Multiverse once this book comes out some time next year. (I’m also interested in his Parsantium world which is also now an official world in The Labyrinth)
Advent 2024 Dice Days 11-14
Let’s take a look at the latest die or dice from the Dice Envy Advent Calendar.
I thought that by not having to worry about solving the advent of code problems to write a post along with the dice I would be able to keep up with writing a post each day. Twas not to be as I’ve been incredibly busy at work recently.
Although the main sets are definitely the Elsa-blue and the glittery set, we had another of their neat pill d4s during this time period.
Advent 2024 Dice Days 09-10
Let’s take a look at the latest die or dice from the Dice Envy Advent Calendar.
There isn’t too much to say today that I haven’t already said while going through this dice Advent Calendar. It looks like the two main sets are the Elsa-blue and the yellow-which-photographs-green-glitter. (Hmm…need a better name). Today it’s a d4 for the former and a d6 for the latter.
Advent 2024 Dice Days 05-08
Let’s take a look at the latest die or dice from the Dice Envy Advent Calendar.
I got extremely busy with both work and my personal life, so I fell behind a bit. I also decided to drop Advent of Code from these posts (and from my life) as I can’t fit it in with the other things I’m busy with this month.
Advent 2024 Day 04
Time once again to review my Advent of Code solutions! The GitHub repo with all my solutions can be found here. Also featuring the latest die or dice from the Dice Envy Advent Calendar; scroll below the AoC code to see today’s die.
Advent of Code
Today I did not attempt the advent of code problem. It involved solving a word search in which there could be overlapping words as well as, if I read it correctly, multiple words starting from the same place. I’m guessing it’s to be done with a depth-first or breadth-first search in which you kill off searches if you can’t continue. I know these sorts of problems present themselves every year, but I never have time to learn during the AoC period (with work, life, and Christmas in the way) and I never make it a priority to relearn (I was taught this back in undergrad). So rather than waste my time on something I know that I won’t know how to do, I’ll save it for another time - maybe when I’m taking time off closer to Christmas/New Years Day.
Advent 2024 Day 03
Time once again to review my Advent of Code solutions! Also the latest die or dice from the Dice Envy Advent Calendar; scroll below the AoC code to see today’s die.
Advent of Code
As the years have piled on, Eric Wasl has thrown in references to past years’ problems. However, as of day 3 we now have 2 references (perhaps that’s what the historian story line is about). Day 02 had you visit the location of 2015 Day 19 and today visited the location of 2020 Day 2 (my first year doing Advent of Code!) The only thing I’m slightly worried about is if this signals that this year will be a grand finale for the annual event.
Advent 2024 Day 02
Time once again to review my Advent of Code solutions! Also the latest die or dice from the Dice Envy Advent Calendar; scroll below the AoC code to see today’s die.
Advent 2024 Day 01
December has finally arrived and with it my favorite activity of the month - Advent of Code! I also wanted to give myself a fun little present this year, so I bought the Dice Envy Advent Calendar. Every day I’ll get a fun new die (or dice!). Scroll below the AoC code to see today’s die.
Advent of Code
Let’s start off with Advent of Code. This year I haven’t done any of the Advent of Code problems ahead of December so I was a bit rusty. One is not often using the same algorithms or libraries for Advent of Code as one does for everyday programming. I started off with Python since that’s my most comfortable language. First you can head over to today’s page to see the prompt. If you’re not solving the problems yourself, you won’t be able to see the prompt for part 2, so in summary:
What is the best D&D Character Sheet? A Comparison
When I first played D&D with David maybe 3 Christmases ago, one of the most baffling things for me to understand was my character sheet. Take a looka t the first page of Sam’s Dungeon in a Box character sheet:

Ignoring how busy this page is, one of the biggest design issues I see right away is that all of the trait boxes are incorrectly prioritized. I have seen people argue for completely eliminating the scores from the sheet because you don’t ever use those scores. Instead, you use the modifiers (the +# or -#). Yet on this sheet those numbers are teeny, tiny compared to the numbers that are functionally useless. (Except during character creation) I would otherwise say there’s not too much that’s bad about this page - it gives you the information you will need most often. The second page has information you might need to refer to so that you don’t need to keep referring to the Player’s Handbook (PHB)
Sam's D&D Roleplay
I mentioned before that my kids have, so far, been more about the D&D fights than the roleplay. (It’s a generalization, as they do ocassionally get into the roleplay). But a couple weeks ago when we were doing our Humblewood week (we’re rotating through a few of our different campaigns) Sam really impressed me by getting into the head of his character. He had been charmed by one of the characters and the spell specified that he would not attack the charmer. He would only attack the other enemies. I said, “it’s as if you were friends with her.” After a couple more rounds of combat he looks up at me during his turn and he says, “If she’s my friend. I would want to heal her, wouldn’t I?” I thought about it and didn’t see any flaw to the logic. (I also wanted to reward the creativity) So I told him that made sense. His only healing spell required him to get much closer to the enemy who had charmed him so he used his turn to start moving in that direction. The fight had been going on for a bit so his sister realized this could lead to a pretty bad situation so she decided to use her turn to grapple him and keep him from healing the enemy.
Review: Dungeon in a Box Q1
In my reflections on a year of being the family DM I mentioned we started playing the Dungeon in a Box campaign Voyage of the Fallen Star. It’s a monthly subscription that provides a connected story that takes place over a year. I’ve finished DMing the first 3 adventures, so I wanted to talk aobut my impressions with the content so far.

Minis, Skinny Minis, and one of the Dungeon in a Box maps
TTRPG Kickstarters I've Backed
As I was looking back over my old blog posts, searching for things that needed fixing in this migration over to the Hugo static site platform, I saw that I used to write brief blog posts about the Kickstarter campaigns I was backing. Since 2013 I’ve backed somewhere around 70 or more kickstarter campaigns. Since I usually don’t back anything that involves hardware, so far I haven’t had any of the campaigns disappear without giving me what I backed. Recently I realized I had backed an inordinate amount of D&D campaigns (I tend to fall pretty deep into hobbies). So I thought I might resurrect my Kickstarter posts to follow along with the D&D campaigns I’ve backed.
Frustrations With Digital TTRPG Sourcebooks
I can’t find the exact blog post, but some time in the last few months I had a throwaway line about how I was a little frustrated in how D&D’s digital assets were handled, particularly the fact that they are tied to platforms. That is to say, if I bought the 2024 Player’s Handbook on Roll20, I wouldn’t also have access to it on DnDBeyond. I think there are really 2 reasons this hasn’t blown up more: 1) many of the platforms only require the DM to purchase content (if it was required of all the players, I think there’d be a revolt) 2) D&D is still primarily an analog, pencil and paper game. That said, this issue has started to become a bit more relevant to me, so I wanted to get some ideas out there (and maybe vent a little).
Reflecting on a year of being the family Dungeon Master
About a year ago, I wrote a blog post about how my kids got themselves (and, by extension, me) into Dungeons and Dragons. I wanted to reflect on how far I’ve come since then and where I might go in the near future. Starting off with a quick recap of the linked blog post, my brother David had introduced the kids to D&D via Muk, a module for introducing your kids to D&D. Unfortunately, it was written for an experience adult D&D player or DM to DM for the kids, so we had a few fails with my first time as the DM. Then we moved on to DnD Adventure Club. That was, and continues to be, a huge hit with the kids.
Humblewood Session 01
Last weekend I decided to try the Humblewood D&D campaign setting with the kids. For the past year (give or take) we’ve had a lot of fun playing DnD Adventure Club campaigns. Our one major foray in to regular D&D, Dragons of Stormreck Isle, was a failure. I think there were a few reasons for that. First of all, I was fairly new to DMing and so probably not doing as good of a job as I am a year-ish later. Second, since it was a campaign meant to introduce people to both playing and DMing, it came with pre-made characters. I think that meant the kids had less of an attachment to the characters. Also, the session went very slowly as I had to go back and forth through the player handbook, monster manual, and campaign sheet to look up spells, monsters, etc.
This Weekend's D&D Moments
This weekend we finished The Wild Trilogy from DnD Adventure Club. The first challenge involved sneaking around an Owlbear. The kids asked about their options and I noted that in addition to sneaking, they could try and distract it. Sam’s dwarf, Grumpy McGrumbles, has a cooking hobby, so he took hits pots and pans and made a bunch of noise so that the Owlbear would follow him around the camp.
After that there was a mini “dungeon” crawl in the basement beneath a wizard’s tower. The girls finally started to get the hang of investigating chambers rather than blindly setting off traps.
Bite-Sized TTRPG Adventures
I’ve written a lot about DnD Adventure Club, including my last two posts. Today while I was looking at the Pathfinder Humble Bundle, I went to the Pathfinder website to see if they had a page listing differences (since Pathfinder started as a fork of D&D 3.5). I found this page - Adventure Paths. It looks like they’re doing the same thing as DnD Adventure Club, except in Pathfinder 2e and without a kid focus. Also, it seems like each trilogy is building to a larger story (like Buffy the Vampire Slayer with its villain of the season, but also overarching story). It makes me wish that Wizards of the Coast (the Hasbro subsidiary that runs D&D) would do something similar - or if a 3rd party creator did it that it would be tightly coupled to D&D beyond. One advantage of WotC doing the mini-adventures is that they could use them to highlight different aspects of the mechanics or classes. I love that DnD Adventure Club comes with a new character each month with some example backstories. It really helps demonstrate the different races and classes. Also, upon further examination of the Pathfinder adventures I saw that each trilogy is written by a different person (creating opportunities to showcase new writers) and that (at least the one I clicked on) is tied to a campaign setting book. This is SO smart from a marketing point of view. “If you enjoyed your little trilogy in this corner of our world, you might enjoy learning more about it…” Yeah, WoTC should DEFINITELY look into this.
A little more on this weekend's D&D game
Scarlett was inspired by my previous post and made an animatic-style drawing of some of her favorite moments from the campaign.
The top panel is the party questioning the guards. (The ninja-looking character is Sasha, the character that Scarlett plays)
The next panel is Grumpy using intimidation to question a gnoll. The middle panel is the throwing of gnolls I referenced in my previous post. The last panel on that row depicts the characters examining someone who was shot mid-exposition.
Highlight of my day
I was DMing the first third of a DnD Adventure Club campaign for my kids today. My son likes to mostly play as Grumpy Mcgrumbles, a dwarven fighter. The kids were attacked by a group of Gnolls. Normally, most of the time, the kids play pretty straightforwardly although they are starting to get more creative. My son decided that since he’s a strong dwarf, he wanted to pick up the Gnolls and throw them into the river or into each other. I wanted to encourage the creativity, so I had him do an athletics check. Between his +7 and a series of lucky rolls, he ends up almost always successfully tossing the Gnolls and the kids and I erupted into fits of laughter as the battle became more and more chaotic. It was even funnier when he finally had a bad roll and so he just picked up the Gnoll and dropped him at his feet.
Others are also excited about Obojima Tales
I’ve been backing a few different D&D 5e adventures on kickstarter, but the one I’m most excited about getting fulfillment on is Obojima: Tales from the Tall Grass. It’s so freakin’ beautiful that I had to hold myself back from getting the package that came with everything. But I’m not the only one excited bout it, I also read this article about it in Wired today. One of the points they make in the article is about how gamers and readers are moving away from Grimdark because there’s already enough of this in the world:
How My Kids Got into Dungeons and Dragons
Two years ago, while spending time with my brothers, I played Dungeons and Dragons for the first time ever. David had been introduced to D&D by a coworker during COVID. Tony and Alex apparently had played in high school. I’m not sure when David’s wife started playing, but she joined us that night, too. David played the role of DM and selected a one-off campaign. I had a blast and couldn’t believe that I’d somehow gone most of my life without ever having had someone convince me to play. Incidentally, in our campaign, we accidentally murdered Santa Claus. Ask me about it some time.