Below you will find pages that utilize the taxonomy term “Pac-Man”
November 2012 Video Games Report
[caption id=“attachment_5763” align=“aligncenter” width=“400”] Civ 5 - Gods and Kings - Otakuism[/caption]
Civilization V (17 hrs) - I took advantage of the Steam Fall Sale to finally pick up the Gods and Kings expansion to Civ V. I have enjoyed founding my own religion, Otakuism. Religion plays a much more key role than they did in Civ IV. In the previous game, I would pretty much just found a religion because each city would pay me gold (with certain buildings or government choices) and I’d get a window into cities. In Civ V the religion plays like another level of policies. You get to choose a series of attributes for your religion such as temples giving you gold or faster territory expansion. It tends to make the expansion of religion to other cities and civs a much more important task than before. I’m still a little unsure of how cities pressure other cities to adopt religion because I seemed to have one city flipping even though I couldn’t see any reason for it. (Could have been another civ sending prophets my way) Spies are also added. The spy missions remind me of Assassin’s Creed:Brotherhood assassin missions. Unlike previous iterations of Civ, the spies aren’t on the map. You assign them to a city or city-state and then they either steal you tech (which may not be useful if you’re super advanced and/or playing normal or easier), rig elections in city states (gaining you influence), or protect your cities from being screwed over by other spies. I must admit that I haven’t done much investigating in the civclopedia, but I can’t really see how to generate more spies and so the whole system seems like a mini-game diversion. I continued my strategy of non-aggression unless another civ attacks me or denounces me. Then I drop my hammer on them and take over their capital city and, sometimes, eliminate them entirely. I like that the requirements on resources for building some units has been reconfigured. I usually ended up not using a lot of early-game siege weapons because iron tended to be too scarce. I think it’s a lot more balanced on which units need resources like oil, iron, and horses than before the expansion pack.