Below you will find pages that utilize the taxonomy term “Assassin’s-Creed:-Brotherhood”
March Video Games
Civ 5 (70 hrs) - In March I fired up Civilization V for the first time since 16 Nov 2010. What was the catalyst? My wife asking what happened to all the enthusiasm for the game when it first came out. Well, as I’ve mentioned before, right after I got the game I played it for a week straight. Then I went on vacation to the Grand Canyon, to NYC for Halloween, had Thanksgiving and Christmas at my house, and a stronger focus on my webcomic. Her question reminded me of how much I loved the Civilization franchise. So I started playing and was reminded of why I loved it so much. It took me most of the first game to get back into the groove with Civ 5’s new quirks, but I really appreciated the improvements to AI. Civ V is now my most played game with 117 hours. (Finally surpassing Civ 4) Most of that time was added in March as I got sick and spent a few days home. The achievements in Civ 5 really played a key role in keeping me interested over so many hours. I did things I never would have done in order to get those achievements and now I have a much better understanding of how best to use those Civilizations.
Finishing Assassin's Creed 2 and Assassin's Creed: Brotherhood
[caption id=“attachment_4108” align=“aligncenter” width=“400” caption=“Assassin’s Creed II (photo by SingleBuilder)”] [/caption]
Back at the beginning of January, I compared the first and second installments in the Assassin’s Creed main line of games. A couple weeks ago I finished up Assassin’s Creed: Brotherhood, a continuation of Desmond and Ezio’s stories. I don’t have too much more to add to what I wrote about the second game before. For the most part, I feel the same about it as before. The ending was pretty awesome. It took what you learned about the pieces of Eden from the first game and turned it to 11. Reading through TVtropes, I learned that I missed out on a bit of backstory in the first game by not getting on the Abstergo computer. The same could easily happen if you don’t do the optional Subject 16 puzzles in Assassin’s Creed II. As someone who LOVE getting into a game’s universe/backstory I’m a bit miffed that these bits are so optional. On the one hand, it’s great for those who don’t give a crap about the backstory and just want to assassinate some dudes. But it’s really easy to miss how epic the game really is. If it weren’t for the backstory, I wouldn’t be as anxious as I am for the next installment to come out. Unfortunately for my pocketbook, the smart money is on Ubisoft annualizing the Assassins’ Creed series. This may mean we don’t get a good, conclusive ending. Of course, they could go in the super-creative route and give a satisfactory ending and then have new games just fill in story in the past or with other assassin groups.