My Second Ever Useful GUI Program

A while ago I wrote about my first ever useful GUI program.  And in one of the series of posts that followed I explained that the reason I hadn’t made a useful GUI program before now is because all the typical stuff has already been made over and over.  We don’t need any more tetris […]

Programming to the Rescue: Amortization Automation

What I love about programming is the instant feedback.  In most programming languages, after you set up a framework for the barest bones of a program you can then run it at every step of the way to confirm that you are moving towards your goal.  What I love second-most about programming is the fact […]