Revisiting the Experiment

Almost a year ago, I mentioned that I had discovered the site www.mytoons.com. In that blog post I mentioned that I felt my animation wasn’t really getting the amount of views I hoped they would get. So I put my animation on mytoons and when the results weren’t immediately different, I completely forgot about my […]

What I’m Up To – Animation-Wise

Well, I’m filling up my space time with programming and animation.  Here’s what I’m currently up to with animation.  First of all, there’s “Sugar“. I have the script and most of the props complete for the animation.  I got a little frustrated when I was working on Nick’s armature and started working on programming and […]

One year’s worth left

I’m getting a bit bored and my wrist is starting to hurt a little from operating the mouse so much. I’m not done recategorizing my blog posts, but I only have one year’s range left – March 2006 – March 2007. Hopefully that was a twelve month period in which I didn’t write too much. […]

Animated Characters are not real!

It’s something I need to keep reminding myself as I work on getting myself more and more competent with Blender and 3D animation in general. For example, check out the complex rigging I did for Nick’s hand for “Sugar”: It’s not complex in the sense of having a ton of bones, but complex in the […]

Nick’s Hair is a saner color

Here I spoke about how a problem had caused Nick’s hair to look blue. I was using some transparency effects on the hair to let it fade away like real hair. (I was following the hair tutorial in “Introducing Character Animation with Blender”) However, I am using ray tracing for transparency to have good looking […]