Git gets interesting

This used to look pretty regular. Just two parallel lines with the devel branch connecting into the master branch here and there. But then I merged master into devel because I added issue templates on the github website directly into master. Things got….interesting…. Here’s the before (but a few weeks ago): Here’s what it looks […]

Attempting a podman play on another VM

The podman saga continues. The podman equivalent of a docker-compose.yml can be created from a pod with the following command: podman generate kube (name of pod) > (filename).yaml So I did that with the pod that I’d created with an SELinux context. Now it was time to try it on another Fedora 31 VM to […]

Unity 2D Game 4: Laser Defender

The fourth game we worked on was another game that I spent a lot of my childhood playing. We made a Galaxian/Galaga clone: My mom’s youngest brother had a Nintendo and lots of arcade ports. When I was young he lived in the condo above my grandmother’s condo and whenever we’d go visit her, I’d […]

Followup to Podman and PHPIpam

Adding the –name mysql – it wasn’t enough to get the PHPIpam apache container to find the mysql container. They’re in the same pod, but something’s not quite right. So I decided to see if I could modify the config.php by mounting the container and modifying that. # podman mount beautiful_gauss /var/lib/containers/storage/overlay/5a33decc2cfad7e9bda5f9048d94a814267d954e97d5dd7befb057a84367f27a/merged While this allowed […]

Every once in a while the puerile makes me laugh

Like these random container names that podman generated: # podman ps CONTAINER ID IMAGE COMMAND CREATED STATUS PORTS NAMES b83a26bb2c5d docker.io/library/mysql:5.6 mysqld 2 minutes ago Up 2 minutes ago 0.0.0.0:8081->80/tcp hungry_wilson f35ec64d3b3c docker.io/pierrecdn/phpipam:latest apache2-foregroun… 2 minutes ago Up 2 minutes ago 0.0.0.0:8081->80/tcp nice_johnson Makes me think perhaps there should be a list of adjectives and […]

Unity 2D Game 3: Block Destroyer

My journey through 2D game development using the Unity engine continued with our third project: a clone of Brick Breaker or Arkanoid. In case you’ve never seen it before, this is Arkanoid: It’s got a pretty important legacy, Breakout, the version that Atari created, was an important stepping stone for the two Steves of Apple […]