Unity and JetBrains Rider on Fedora via Flathub

As I mentioned last year in my 2019 in Programming post, I created a bunch of 2D games in Unity by following along with the Gamedev.tv classes. I would watch the videos on Linux and jump over to my Windows computer for the programming, learning how to use SourceTree and Microsoft Video Studio in the […]

Unity 2D Game 3: Block Destroyer

My journey through 2D game development using the Unity engine continued with our third project: a clone of Brick Breaker or Arkanoid. In case you’ve never seen it before, this is Arkanoid: It’s got a pretty important legacy, Breakout, the version that Atari created, was an important stepping stone for the two Steves of Apple […]

November Video Games Report

Took advantage of MIL’s presence to get some gaming done before I would be too busy to game for a while. Civilization VI (18 hours): This time around I play as Greece and try for a cultural victory while also getting more involved in the religion part of the game. Vertical Drop Heroes HD (1 […]

October Video Games Report

Civilization VI (9 hrs) The latest iteration of this series I’ve been playing for the past 25 years was released and the changes have made the game more dynamic and, for the first time in the series, have really made it so that I can’t just do the same thing every game because of how […]