August 2015 Video Games Report


Civilization 5 (14 hours):

Civ 5 - Lefties 1902
Civ 5 – Lefties 1902

Dan and Dave finally started playing their multiplayer turns again. YAY!

The Witcher (14 hour):

Finally was able to find some uninterrupted gaming time. Here’s the video!

If you’re interested in watching, it goes from session 25 through 40 (or more if I forget to update this section before I publish)

Super Mario 64 (3 hours):

Super Mario 64 - King Bomomb
Super Mario 64 – King Bomomb

Scarlett kept asking me to play until I found the princess.

Super Mario 64 - sliding in the snow
Super Mario 64 – sliding in the snow

Later in the month I heard that OBS had finally released their multi-platform version that included Linux compatibility. So I streamed a play session:

I just did a really quick setup so I still have some work to do to get the donations and twitch chat running as it does on Windows with Xsplit. Still, I’m pretty happy with the results. That computer’s not too beefy and yet the audio doesn’t jitter TOO much.

Sonic the Hedgehog 3 (1 hour)

Sonic the Hedgehog 3 Carnival Zone - Wheel of Centripidal Force
Sonic the Hedgehog 3 Carnival Night Zone – Wheel of Centripidal Force

I played a bit with Scarlett and finally made it to my FAVORITE level in Sonic 3 based on soundtrack – Carnival Night Zone! I have to say that while the Mario series certainly had some pretty iconic music, the Sonic producers during the Sega Genesis era were very good at creating great music for each zone. Check out this cover by Vernian Process:

I also loved all the ways they played with Sonic and gravity.

Sonic the Hedgehog 3 Carnival Zone - Defying Gravity
Sonic the Hedgehog 3 Carnival Night Zone – Defying Gravity

Team Fortress 2 (15 min):

I wanted to see if I could actually play it on Linux now that I’ve upgraded to a much more modern nVidia GeForce 750Ti. Before I was using a card so old, that a year or two ago they stopped supporting it on the main driver.

Also played a bit on my Windows computer to test some donation settings on my overlay: