This year I did not play as many new games as in previous years. I was deep in my graduate degree and most of my free time was during work travel. Since I don’t have a powerful laptop (and Steam on Linux was just taking off early on this year anyway), most of that time was spent reading. Still, I did play some great games and still managed to log in quite a few hours.
Civilization 5 (95 hr): The year started off strong with the fun online games I was playing with Dan and Dave. Then Dave moved and we didn’t play for a while. Then GMR lost a month or two worth of turns. We have the turns on our computers, but we haven’t gotten the system back up yet. I hope we recover the games, I was having a lot of fun. Shoot, I almost spent 100 hrs on this game this year.
Poker Night 2 (13 hrs 30 min): I played here and there when I just wanted to play a quick game. Also sat by Danielle while she played to see how she thinks about Poker strategy. Still haven’t gotten more than one player’s token.
Hate Plus (8 hrs): Sure, it’s a visual novel and somewhat (par for the genre) a dating sim. But that’s way too reductionist. This is a powerful reminder that video games are no less valid a medium for talking about important issues than books, movies, and TV shows. Comics have been fighting the same fight, but are further along with more people considering them art than with video games. This is old hat for readers of this blog, I’ve been declaring various games as examples of art for a while now. However this sequel/prequel to Analogue: A Hate Story is a cautionary tale of how just a few unchecked changes here and there lead to a world that’s worse of for all except those in power. Games like this remind you that Rome didn’t go from Republic to Empire overnight.
Analogue: A Hate Story ( 4 hrs): It seems as though there’s at least one game each year that really pushes and pulls at my emotions. I found myself caring deeply about the fictional characters in this game, especially the main character. Her deep inability to understand how profoundly the world has changed and for the world to understand her was just so sad.
Poker Night at the Inventory (2 hrs) – Played to get all the items.
Xenogears (1 hr) – Just started this. Looks like it has a lot of potential, but I’m not sure how much patience I still have for the Square style. We’ll see.
Team Fortress (1 hr 30 min): This year mostly only logged in for holiday play.
Mario Kart Wii (1 hr 15 min): The Dolphin emulator revives my interest in my Wii games and I bring the discs up to the computer room. Now that Nintendo has turned off the servers, the emulator may be the only way to play online.
Beatles Rock Band (1 hr): Since Scarlett seemed to get a lot out of a concert film of I Fight Dragons, I figured she might enjoy the game. She did and asked me to play a few times. I figure she’ll really enjoy it when she’s older. Too bad the plastic instrument genre died. Maybe it’ll be back one day.
Cities in Motion 2 (45 min): Never did play it again in 2014 after that one time. Maybe 2015? I doubt it, I have so many games to play. Maybe 2016.
Super Meat Boy (30 min): I got this in a Humble Bundle after seeing the Indie Game movie. It was neat, but too intnse for me.
Guacamelee (30 min) – I’ll very likely play this some more. Just need that time. 2015’s going to be an extremely busy year (at least for the first half) so we’ll see.
Oil Rush (30 min): For the moment I’m mostly over RTSes so I don’t see myself playing this again.
To the Moon Holiday DLC (30 min): The sequel was on sale for the Steam Sale. Maybe I’ll get it this summer.
Super Mario World 2: Yoshi’s Island (30 min): We’ll see if the bug bites me again and I play some more.
Game of the Year
This year my game of the year is Analogue: A Hate Story. Christine Love creates this amazing and compelling world full of alliances and betrayals; Secrets kept from spouses. The generation ship gone awry is such a great science fiction trope and Love uses it to its fullest. As I mentioned above, this game was able to mess with my emotions and get me to care. That’s always the mark of great storytelling. If you can get over any biases you may have with the manga art style and the bad rap that visual novels have, you can experience a world unlike any other you’ll experience this year while at the same time being familiar enough to be anchored in emotional reality.