Final Exam


I decided to give myself a little “final exam” and practice everything I had learned in Blender so far. So I combined soft bodies, the physics engine, and the fluid simulator. It wasn’t exactly trivial – for example – I had to tell the physics engine to consider the towel to be a ghost because of the way the soft body engine works in combination with the physics engine. Also, I had a lot of issues with getting the water resolution low enough to get it to fall into the cup instead of hovering over it. Overall I really liked it and if I could do something different I would have had a bit more water so that it would have splashed out of the cup or done something a little more interactive. Nevertheless, here it is, my final exam:

Final Exam from djotaku on Vimeo

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