Renderfarm Node Performance


Today I tested my POS Compaq render node (running freeBSD with no GUI) with the same bouncing ball as in this previous post. It took my node 796 seconds to render the same animation. This is somewhere around 1.65 times slower. However, the software should just be throwing frames at whichever computer is ready for a new frame. The node took about 20 seconds per frame on average to render. My Linux computer takes 12 seconds. Here’s where I’m pretty bad at math, but I think this means that a render farm with just these two computers should finish in a little over half the time as just my Linux computer. But I can also throw in my laptop which should also be in the same range. So a 3 hour render should go down to a 1 hour render. (Roughly speaking)

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